// The frame layout needs to match systemstack
// so that it can pretend to be systemstack_switch.
TEXT runtime·systemstack_switch(SB), NOSPLIT, $0-0
+ // Align for consistency with offset used in gosave_systemstack_switch
+ PCALIGN $8
UNDEF
// Make sure this function is not leaf,
// so the frame is saved.
// Smashes R9.
TEXT gosave_systemstack_switch<>(SB),NOSPLIT|NOFRAME,$0
// Take systemstack_switch PC and add 8 bytes to skip
- // the prologue. The final location does not matter
- // as long as we are between the prologue and the epilogue.
+ // the prologue. Keep 8 bytes offset consistent with
+ // PCALIGN $8 in systemstack_swtich, pointing start of
+ // UNDEF instruction beyond prologue.
MOVQ $runtime·systemstack_switch+8(SB), R9
MOVQ R9, (g_sched+gobuf_pc)(R14)
LEAQ 8(SP), R9