For content-addressable symbols, we build its content hash based
on the symbol data and relocations. When the compiler builds the
symbol data, it may not always include the trailing zeros, e.g.
the data of [10]int64{1,2,3} is only the first 24 bytes.
Therefore, we may end up with symbols with the same contents
(thus same hash) but different sizes. This is not actually a hash
collision. In this case, we can deduplicate them and keep the one
with the larger size.