for {
v := b.Control
if v.Op != OpConstBool {
break
}
...
return true
}
Instead, write them out in a more compact and readable way:
for v.Op == OpConstBool {
...
return true
}
This requires the addition of two bytes.Buffer writers, as this helps us
make a decision based on future pieces of generated code. This probably
makes rulegen slightly slower, but that's not noticeable; the code
generation still takes ~3.5s on my laptop, excluding build time.
The "v := b.Control" declaration can be moved to the top of each
function. Even though the rules can modify b.Control when firing, they
also make the function return, so v can't be used again.
While at it, remove three unnecessary lines from the top of each
rewriteBlock func.
In total, this results in ~4k lines removed from the generated code, and
a slight improvement in readability.