Currently shinkstack is only safe during STW because it adjusts
channel-related stack pointers and moves send/receive stack slots
without synchronizing with the channel code. Make it safe to use when
the world isn't stopped by:
1) Locking all channels the G is blocked on while adjusting the sudogs
and copying the area of the stack that may contain send/receive
slots.
2) For any stack frames that may contain send/receive slot, using an
atomic CAS to adjust pointers to prevent races between adjusting a
pointer in a receive slot and a concurrent send writing to that
receive slot.
In principle, the synchronization could be finer-grained. For example,
we considered synchronizing around the sudogs, which would allow
channel operations involving other Gs to continue if the G being
shrunk was far enough down the send/receive queue. However, using the
channel lock means no additional locks are necessary in the channel
code. Furthermore, the stack shrinking code holds the channel lock for
a very short time (much less than the time required to shrink the
stack).
This does not yet make stack shrinking concurrent; it merely makes
doing so safe.
This has negligible effect on the go1 and garbage benchmarks.