runtime: fix lost sleep causing TestZeroTimer flakes
Classic operating system kernel mistake: if you start using
per-CPU data without disabling interrupts on the CPU,
and then an interrupt reschedules the process onto a different
CPU, now you're using the wrong CPU's per-CPU data.
The same thing happens in Go if you use per-M or per-P
data structures while not holding a lock nor using acquirem.
In the original timer.modify before CL 564977, I had been
very careful about this during the "unlock t; lock ts" dance,
only calling releasem after ts was locked. That made sure
we used the right ts. The refactoring of that code into its
own helper function in CL 564977 missed that nuance.
The code
ts := &getg().m.p.p.ptr().timers
ts.lock()
was now executing without holding any locks nor acquirem.
If the goroutine changed its M or P between deciding which
ts to use and actually locking that ts, the code would proceed
to add the timer t to some other P's timers. If the P was idle
by then, the scheduler could have already checked it for timers
and not notice the newly added timer when deciding when the
next timer should trigger.
The solution is to do what the old code correctly did, namely
acquirem before deciding which ts to use, rather than assume
getg().m.p won't change before ts.lock can complete.
This CL does that.
ran without failure for over an hour on my laptop.
Starting in CL 564977, it consistently failed within a few minutes.
After this CL, it now runs without failure for over an hour again.
Fixes #66006.
Change-Id: Ib9e7ccaa0f22a326ce3fdef2b9a92f7f0bdafcbf
Reviewed-on: https://go-review.googlesource.com/c/go/+/571196
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Russ Cox <rsc@golang.org> Reviewed-by: Ian Lance Taylor <iant@google.com>