runtime: pass key/value to map accessors by reference, not by value.
This change is part of the plan to get rid of all vararg C calls
which are a pain for getting exact stack scanning.
We allocate a chunk of zero memory to return a pointer to when a
map access doesn't find the key. This is simpler than returning nil
and fixing things up in the caller. Linker magic allocates a single
zero memory area that is shared by all (non-reflect-generated) map
types.
Passing things by reference gets rid of some copies, so it speeds
up code with big keys/values.
benchmark old ns/op new ns/op delta
BenchmarkBigKeyMap 34 31 -8.48%
BenchmarkBigValMap 37 30 -18.62%
BenchmarkSmallKeyMap 26 23 -11.28%
R=golang-dev, dvyukov, khr, rsc
CC=golang-dev
https://golang.org/cl/
14794043