The kernel's RNG is fast enough, and buffering means taking locks, which
we don't want to do. So just remove all buffering. This also means the
randomness we get is "fresher". That also means we don't need any
locking, making this potentially faster if multiple cores are hitting
GetRandom() at the same time on newer Linuxes.
Also, change the build tag of the tests to be 'unix' instead of
enumerating them.
Change-Id: Ia773fab768270d2aa20c0649f4171c5326b71d02
Reviewed-on: https://go-review.googlesource.com/c/go/+/390038 Reviewed-by: Filippo Valsorda <valsorda@google.com>
Run-TryBot: Jason Donenfeld <Jason@zx2c4.com>
Auto-Submit: Jason Donenfeld <Jason@zx2c4.com> Reviewed-by: Ian Lance Taylor <iant@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>