runtime: don't call cgocallback from signal handler
Calling cgocallback from a signal handler can fail when using the race
detector. Calling cgocallback will lead to a call to newextram which
will call oneNewExtraM which will call racegostart. The racegostart
function will set up some race detector data structures, and doing that
will sometimes call the C memory allocator. If we are running the signal
handler from a signal that interrupted the C memory allocator, we will
crash or hang.
Instead, change the signal handler code to call needm and dropm. The
needm function will grab allocated m and g structures and initialize the
g to use the current stack--the signal stack. That is all we need to
safely call code that allocates memory and checks whether it needs to
split the stack. This may temporarily leave us with no m available to
run a cgo callback, but that is OK in this case since the code we call
will quickly either crash or call dropm to return the m.
Implementing this required changing some of the setSignalstackSP
functions to avoid a write barrier. These functions never need a write
barrier but in some cases generated one anyhow because on some systems
the ss_sp field is a pointer.
Change-Id: I3893f47c3a66278f85eab7f94c1ab11d4f3be133
Reviewed-on: https://go-review.googlesource.com/30218
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Dmitry Vyukov <dvyukov@google.com>