reflect, runtime: fix crash in GC due to reflect.call + precise GC
Given
type Outer struct {
*Inner
...
}
the compiler generates the implementation of (*Outer).M dispatching to
the embedded Inner. The implementation is logically:
func (p *Outer) M() {
(p.Inner).M()
}
but since the only change here is the replacement of one pointer
receiver with another, the actual generated code overwrites the
original receiver with the p.Inner pointer and then jumps to the M
method expecting the *Inner receiver.
During reflect.Value.Call, we create an argument frame and the
associated data structures to describe it to the garbage collector,
populate the frame, call reflect.call to run a function call using
that frame, and then copy the results back out of the frame. The
reflect.call function does a memmove of the frame structure onto the
stack (to set up the inputs), runs the call, and the memmoves the
stack back to the frame structure (to preserve the outputs).
Originally reflect.call did not distinguish inputs from outputs: both
memmoves were for the full stack frame. However, in the case where the
called function was one of these wrappers, the rewritten receiver is
almost certainly a different type than the original receiver. This is
not a problem on the stack, where we use the program counter to
determine the type information and understand that during (*Outer).M
the receiver is an *Outer while during (*Inner).M the receiver in the
same memory word is now an *Inner. But in the statically typed
argument frame created by reflect, the receiver is always an *Outer.
Copying the modified receiver pointer off the stack into the frame
will store an *Inner there, and then if a garbage collection happens
to scan that argument frame before it is discarded, it will scan the
*Inner memory as if it were an *Outer. If the two have different
memory layouts, the collection will intepret the memory incorrectly.
Fix by only copying back the results.
Fixes #7725.
LGTM=khr
R=khr
CC=dave, golang-codereviews
https://golang.org/cl/
85180043