]> Cypherpunks repositories - gostls13.git/commit
runtime: reset mark state before stopping the world
authorAustin Clements <austin@google.com>
Tue, 1 Mar 2016 20:09:24 +0000 (15:09 -0500)
committerAustin Clements <austin@google.com>
Fri, 4 Mar 2016 21:12:03 +0000 (21:12 +0000)
commit9ab9053344598598913ba6f93c7f2945182be8d1
tree3187f876a3e7dae015280ef74ce5b1744c8848f5
parent1716162a9a17873448427b7aca28efd151b5af07
runtime: reset mark state before stopping the world

Currently we reset the mark state during STW sweep termination. This
involves looping over all of the goroutines. Each iteration of this
loop takes ~25ns, so at around 400k goroutines, we'll exceed our 10ms
pause goal.

However, it's safe to do this before we stop the world for sweep
termination because nothing is consuming this state yet. Hence, move
the reset to just before STW.

This isn't perfect: a long reset can still delay allocating goroutines
that block on GC starting. But it's certainly better to block some
things eventually than to block everything immediately.

For 1.6.x.

Fixes #14420.

name \ 95%ile-time/sweepTerm           old          new  delta
500kIdleGs-12                 11312µs ± 6%  18.9µs ± 6%  -99.83%  (p=0.000 n=16+20)

Change-Id: I9815c4d8d9b0d3c3e94dfdab78049cefe0dcc93c
Reviewed-on: https://go-review.googlesource.com/20147
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
src/runtime/mgc.go