runtime: capture runtimeInitTime after nanotime is initialized
CL 36428 changed the way nanotime works so on Darwin and Windows it
now depends on runtime.startNano, which is computed at runtime.init
time. Unfortunately, the `runtimeInitTime = nanotime()` initialization
happened *before* runtime.init, so on these platforms runtimeInitTime
is set incorrectly. The one (and only) consequence of this is that the
start time printed in gctrace lines is bogus:
gc 1
18446653480.186s 0%: 0.092+0.47+0.038 ms clock, 0.37+0.15/0.81/1.8+0.15 ms cpu, 4->4->1 MB, 5 MB goal, 8 P
To fix this, this commit moves the runtimeInitTime initialization to
shortly after runtime.init, at which point nanotime is safe to use.
This also requires changing the condition in newproc1 that currently
uses runtimeInitTime != 0 simply to detect whether or not the main M
has started. Since runtimeInitTime could genuinely be 0 now, this
introduces a separate flag to newproc1.
Fixes #21554.
Change-Id: Id874a4b912d3fa3d22f58d01b31ffb3548266d3b
Reviewed-on: https://go-review.googlesource.com/58690
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>