runtime: fix deadlock when gctrace
Calling ReadMemStats which does stoptheworld on m0 holding locks
was not a good idea.
Stoptheworld holding locks is a recipe for deadlocks (added check for this).
Stoptheworld on g0 may or may not work (added check for this as well).
As far as I understand scavenger will print incorrect numbers now,
as stack usage is not subtracted from heap. But it's better than deadlocking.
LGTM=khr
R=golang-codereviews, rsc, khr
CC=golang-codereviews, rlh
https://golang.org/cl/
124670043