math/big: fix rounding to smallest denormal for Float.Float32/64
Converting a big.Float value x to a float32/64 value did not correctly
round x up to the smallest denormal float32/64 if x was smaller than the
smallest denormal float32/64, but larger than 0.5 of a smallest denormal
float32/64.
Handle this case explicitly and simplify some code in the turn.
For #14651.
Change-Id: I025e24bf8f0e671581a7de0abf7c1cd7e6403a6c
Reviewed-on: https://go-review.googlesource.com/20816
Run-TryBot: Robert Griesemer <gri@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Alan Donovan <adonovan@google.com>