With the switch to separate mark bitmaps, the scan/dead bit for the
first word of each object is now unused. Reclaim this bit and use it
as a scan/dead bit, just like words three and on. The second word is
still used for checkmark.
This dramatically simplifies heapBitsSetTypeNoScan and hasPointers,
since they no longer need different cases for 1, 2, and 3+ word
objects. They can instead just manipulate the heap bitmap for the
first word and be done with it.
In order to enable this, we change heapBitsSetType and runGCProg to
always set the scan/dead bit to scan for the first word on every code
path. Since these functions only apply to types that have pointers,
there's no need to do this conditionally: it's *always* necessary to
set the scan bit in the first word.
We also change every place that scans an object and checks if there
are more pointers. Rather than only checking morePointers if the word
is >= 2, we now check morePointers if word != 1 (since that's the
checkmark word).
Looking forward, we should probably reclaim the checkmark bit, too,
but that's going to be quite a bit more work.
Tested by setting doubleCheck in heapBitsSetType and running all.bash
on both linux/amd64 and linux/386, and by running GOGC=10 all.bash.
This particularly improves the FmtFprintf* go1 benchmarks, since they
do a large amount of noscan allocation.