runtime: clean up dead P trace state when disabling tracing too
Right now, we're careful to clean up dead P state when we advance to
future trace generations. If we don't, then if that P comes back to
life, we might end up using its old stale trace state.
Unfortunately, we never handled this in the case when tracing stops,
only when advancing to new generations. As a result, stopping a trace,
starting it again, and then bringing a P back to life in the following
generation meant that the dead P could be using stale state.
Fixes #65318.
Change-Id: I9297d9e58a254f2be933b8007a6ef7c5ec3ef4f0
Reviewed-on: https://go-review.googlesource.com/c/go/+/567077 Reviewed-by: Michael Pratt <mpratt@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Michael Knyszek <mknyszek@google.com>