runtime: wake netpoller when dropping P, don't sleep too long in sysmon
When dropping a P, if it has any timers, and if some thread is
sleeping in the netpoller, wake the netpoller to run the P's timers.
This mitigates races between the netpoller deciding how long to sleep
and a new timer being added.
In sysmon, if all P's are idle, check the timers to decide how long to sleep.
This avoids oversleeping if no thread is using the netpoller.
This can happen in particular if some threads use runtime.LockOSThread,
as those threads do not block in the netpoller.
Also, print the number of timers per P for GODEBUG=scheddetail=1.
Before this CL, TestLockedDeadlock2 would fail about 1% of the time.
With this CL, I ran it 150,000 times with no failures.