// If nn < len(p), it also returns an error explaining
// why the write is short.
func (b *Writer) Write(p []byte) (nn int, err os.Error) {
- if b.err != nil {
- return 0, b.err
- }
- nn = 0
- for len(p) > 0 {
- n := b.Available()
- if n <= 0 {
- if b.Flush(); b.err != nil {
- break
- }
- n = b.Available()
- }
- if b.Buffered() == 0 && len(p) >= len(b.buf) {
+ for len(p) > b.Available() && b.err == nil {
+ var n int
+ if b.Buffered() == 0 {
// Large write, empty buffer.
// Write directly from p to avoid copy.
n, b.err = b.wr.Write(p)
- nn += n
- p = p[n:]
- if b.err != nil {
- break
- }
- continue
- }
- if n > len(p) {
- n = len(p)
+ } else {
+ n = copy(b.buf[b.n:], p)
+ b.n += n
+ b.Flush()
}
- copy(b.buf[b.n:b.n+n], p[0:n])
- b.n += n
nn += n
p = p[n:]
}
- return nn, b.err
+ if b.err != nil {
+ return nn, b.err
+ }
+ n := copy(b.buf[b.n:], p)
+ b.n += n
+ nn += n
+ return nn, nil
}
// WriteByte writes a single byte.
// If the count is less than len(s), it also returns an error explaining
// why the write is short.
func (b *Writer) WriteString(s string) (int, os.Error) {
- if b.err != nil {
- return 0, b.err
- }
- // Common case, worth making fast.
- if b.Available() >= len(s) || len(b.buf) >= len(s) && b.Flush() == nil {
- for i := 0; i < len(s); i++ { // loop over bytes, not runes.
- b.buf[b.n] = s[i]
- b.n++
- }
- return len(s), nil
+ nn := 0
+ for len(s) > b.Available() && b.err == nil {
+ n := copy(b.buf[b.n:], s)
+ b.n += n
+ nn += n
+ s = s[n:]
+ b.Flush()
}
- for i := 0; i < len(s); i++ { // loop over bytes, not runes.
- b.WriteByte(s[i])
- if b.err != nil {
- return i, b.err
- }
+ if b.err != nil {
+ return nn, b.err
}
- return len(s), nil
+ n := copy(b.buf[b.n:], s)
+ b.n += n
+ nn += n
+ return nn, nil
}
// buffered input and output