import (
"log"
+ "cmd/internal/obj"
+ "cmd/internal/obj/x86" // TODO: remove
"cmd/internal/ssa"
)
-func buildssa(fn *Node) {
+func buildssa(fn *Node) *ssa.Func {
dumplist("buildssa", Curfn.Nbody)
var s ssaState
// Link up variable uses to variable definitions
s.linkForwardReferences()
+ // Main call to ssa package to compile function
ssa.Compile(s.f)
- // TODO(khr): Use the resulting s.f to generate code
+ return s.f
}
type ssaState struct {
b.Succs = append(b.Succs, c)
c.Preds = append(c.Preds, b)
}
+
+// an unresolved branch
+type branch struct {
+ p *obj.Prog // branch instruction
+ b *ssa.Block // target
+}
+
+// genssa appends entries to ptxt for each instruction in f.
+// gcargs and gclocals are filled in with pointer maps for the frame.
+func genssa(f *ssa.Func, ptxt *obj.Prog, gcargs, gclocals *Sym) {
+ // TODO: line numbers
+ // TODO: layout frame
+ stkSize := int64(64)
+
+ if Hasdefer != 0 {
+ // deferreturn pretends to have one uintptr argument.
+ // Reserve space for it so stack scanner is happy.
+ if Maxarg < int64(Widthptr) {
+ Maxarg = int64(Widthptr)
+ }
+ }
+ if stkSize+Maxarg > 1<<31 {
+ Yyerror("stack frame too large (>2GB)")
+ return
+ }
+ frameSize := stkSize + Maxarg
+
+ ptxt.To.Type = obj.TYPE_TEXTSIZE
+ ptxt.To.Val = int32(Rnd(Curfn.Type.Argwid, int64(Widthptr))) // arg size
+ ptxt.To.Offset = frameSize - 8 // TODO: arch-dependent
+
+ // Remember where each block starts.
+ bstart := make([]*obj.Prog, f.NumBlocks())
+
+ // Remember all the branch instructions we've seen
+ // and where they would like to go
+ var branches []branch
+
+ // Emit basic blocks
+ for i, b := range f.Blocks {
+ bstart[b.ID] = Pc
+ // Emit values in block
+ for _, v := range b.Values {
+ genValue(v, frameSize)
+ }
+ // Emit control flow instructions for block
+ var next *ssa.Block
+ if i < len(f.Blocks)-1 {
+ next = f.Blocks[i+1]
+ }
+ branches = genBlock(b, next, branches)
+ }
+
+ // Resolve branches
+ for _, br := range branches {
+ br.p.To.Val = bstart[br.b.ID]
+ }
+
+ Pc.As = obj.ARET // overwrite AEND
+
+ // TODO: liveness
+ // TODO: gcargs
+ // TODO: gclocals
+
+ // TODO: dump frame if -f
+
+ // Emit garbage collection symbols. TODO: put something in them
+ liveness(Curfn, ptxt, gcargs, gclocals)
+}
+
+func genValue(v *ssa.Value, frameSize int64) {
+ switch v.Op {
+ case ssa.OpADDQ:
+ // TODO: use addq instead of leaq if target is in the right register.
+ p := Prog(x86.ALEAQ)
+ p.From.Type = obj.TYPE_MEM
+ p.From.Reg = regnum(v.Args[0])
+ p.From.Scale = 1
+ p.From.Index = regnum(v.Args[1])
+ p.To.Type = obj.TYPE_REG
+ p.To.Reg = regnum(v)
+ case ssa.OpADDCQ:
+ // TODO: use addq instead of leaq if target is in the right register.
+ p := Prog(x86.ALEAQ)
+ p.From.Type = obj.TYPE_MEM
+ p.From.Reg = regnum(v.Args[0])
+ p.From.Offset = v.Aux.(int64)
+ p.To.Type = obj.TYPE_REG
+ p.To.Reg = regnum(v)
+ case ssa.OpSUBCQ:
+ // This code compensates for the fact that the register allocator
+ // doesn't understand 2-address instructions yet. TODO: fix that.
+ x := regnum(v.Args[0])
+ r := regnum(v)
+ if x != r {
+ p := Prog(x86.AMOVQ)
+ p.From.Type = obj.TYPE_REG
+ p.From.Reg = x
+ p.To.Type = obj.TYPE_REG
+ p.To.Reg = r
+ x = r
+ }
+ p := Prog(x86.ASUBQ)
+ p.From.Type = obj.TYPE_CONST
+ p.From.Offset = v.Aux.(int64)
+ p.To.Type = obj.TYPE_REG
+ p.To.Reg = r
+ case ssa.OpCMPQ:
+ x := regnum(v.Args[0])
+ y := regnum(v.Args[1])
+ p := Prog(x86.ACMPQ)
+ p.From.Type = obj.TYPE_REG
+ p.From.Reg = x
+ p.To.Type = obj.TYPE_REG
+ p.To.Reg = y
+ case ssa.OpMOVQconst:
+ x := regnum(v)
+ p := Prog(x86.AMOVQ)
+ p.From.Type = obj.TYPE_CONST
+ p.From.Offset = v.Aux.(int64)
+ p.To.Type = obj.TYPE_REG
+ p.To.Reg = x
+ case ssa.OpMOVQloadFP:
+ x := regnum(v)
+ p := Prog(x86.AMOVQ)
+ p.From.Type = obj.TYPE_MEM
+ p.From.Reg = x86.REG_SP
+ p.From.Offset = v.Aux.(int64) + frameSize
+ p.To.Type = obj.TYPE_REG
+ p.To.Reg = x
+ case ssa.OpMOVQstoreFP:
+ x := regnum(v.Args[0])
+ p := Prog(x86.AMOVQ)
+ p.From.Type = obj.TYPE_REG
+ p.From.Reg = x
+ p.To.Type = obj.TYPE_MEM
+ p.To.Reg = x86.REG_SP
+ p.To.Offset = v.Aux.(int64) + frameSize
+ case ssa.OpCopy:
+ x := regnum(v.Args[0])
+ y := regnum(v)
+ if x != y {
+ p := Prog(x86.AMOVQ)
+ p.From.Type = obj.TYPE_REG
+ p.From.Reg = x
+ p.To.Type = obj.TYPE_REG
+ p.To.Reg = y
+ }
+ case ssa.OpLoadReg8:
+ p := Prog(x86.AMOVQ)
+ p.From.Type = obj.TYPE_MEM
+ p.From.Reg = x86.REG_SP
+ p.From.Offset = frameSize - localOffset(v.Args[0])
+ p.To.Type = obj.TYPE_REG
+ p.To.Reg = regnum(v)
+ case ssa.OpStoreReg8:
+ p := Prog(x86.AMOVQ)
+ p.From.Type = obj.TYPE_REG
+ p.From.Reg = regnum(v.Args[0])
+ p.To.Type = obj.TYPE_MEM
+ p.To.Reg = x86.REG_SP
+ p.To.Offset = frameSize - localOffset(v)
+ case ssa.OpPhi:
+ // just check to make sure regalloc did it right
+ f := v.Block.Func
+ loc := f.RegAlloc[v.ID]
+ for _, a := range v.Args {
+ if f.RegAlloc[a.ID] != loc { // TODO: .Equal() instead?
+ log.Fatalf("phi arg at different location than phi %v %v %v %v", v, loc, a, f.RegAlloc[a.ID])
+ }
+ }
+ case ssa.OpConst:
+ if v.Block.Func.RegAlloc[v.ID] != nil {
+ log.Fatalf("const value %v shouldn't have a location", v)
+ }
+ case ssa.OpArg:
+ // memory arg needs no code
+ // TODO: only mem arg goes here.
+ default:
+ log.Fatalf("value %v not implemented yet", v)
+ }
+}
+
+func genBlock(b, next *ssa.Block, branches []branch) []branch {
+ switch b.Kind {
+ case ssa.BlockPlain:
+ if b.Succs[0] != next {
+ p := Prog(obj.AJMP)
+ p.To.Type = obj.TYPE_BRANCH
+ branches = append(branches, branch{p, b.Succs[0]})
+ }
+ case ssa.BlockExit:
+ Prog(obj.ARET)
+ case ssa.BlockLT:
+ if b.Succs[0] == next {
+ p := Prog(x86.AJGE)
+ p.To.Type = obj.TYPE_BRANCH
+ branches = append(branches, branch{p, b.Succs[1]})
+ } else if b.Succs[1] == next {
+ p := Prog(x86.AJLT)
+ p.To.Type = obj.TYPE_BRANCH
+ branches = append(branches, branch{p, b.Succs[0]})
+ } else {
+ p := Prog(x86.AJLT)
+ p.To.Type = obj.TYPE_BRANCH
+ branches = append(branches, branch{p, b.Succs[0]})
+ q := Prog(obj.AJMP)
+ q.To.Type = obj.TYPE_BRANCH
+ branches = append(branches, branch{q, b.Succs[1]})
+ }
+ default:
+ log.Fatalf("branch at %v not implemented yet", b)
+ }
+ return branches
+}
+
+// ssaRegToReg maps ssa register numbers to obj register numbers.
+var ssaRegToReg = [...]int16{
+ x86.REG_AX,
+ x86.REG_CX,
+ x86.REG_DX,
+ x86.REG_BX,
+ x86.REG_SP,
+ x86.REG_BP,
+ x86.REG_SI,
+ x86.REG_DI,
+ x86.REG_R8,
+ x86.REG_R9,
+ x86.REG_R10,
+ x86.REG_R11,
+ x86.REG_R12,
+ x86.REG_R13,
+ x86.REG_R14,
+ x86.REG_R15,
+ // TODO: more
+ // TODO: arch-dependent
+}
+
+// regnum returns the register (in cmd/internal/obj numbering) to
+// which v has been allocated. Panics if v is not assigned to a
+// register.
+func regnum(v *ssa.Value) int16 {
+ return ssaRegToReg[v.Block.Func.RegAlloc[v.ID].(*ssa.Register).Num]
+}
+
+// localOffset returns the offset below the frame pointer where
+// a stack-allocated local has been allocated. Panics if v
+// is not assigned to a local slot.
+func localOffset(v *ssa.Value) int64 {
+ return v.Block.Func.RegAlloc[v.ID].(*ssa.LocalSlot).Idx
+}