if gcBlackenEnabled == 0 {
throw("gcControllerState.findRunnable: blackening not enabled")
}
- if _p_.gcBgMarkWorker == nil {
+ if _p_.gcBgMarkWorker == 0 {
// The mark worker associated with this P is blocked
// performing a mark transition. We can't run it
// because it may be on some other run or wait queue.
}
// Run the background mark worker
- gp := _p_.gcBgMarkWorker
+ gp := _p_.gcBgMarkWorker.ptr()
casgstatus(gp, _Gwaiting, _Grunnable)
if trace.enabled {
traceGoUnpark(gp, 0)
if p == nil || p.status == _Pdead {
break
}
- if p.gcBgMarkWorker == nil {
+ if p.gcBgMarkWorker == 0 {
go gcBgMarkWorker(p)
notetsleepg(&work.bgMarkReady, -1)
noteclear(&work.bgMarkReady)
}
var park parkInfo
- // casgp is casp for *g's.
- casgp := func(gpp **g, old, new *g) bool {
- return casp((*unsafe.Pointer)(unsafe.Pointer(gpp)), unsafe.Pointer(old), unsafe.Pointer(new))
- }
-
gp := getg()
park.m = acquirem()
park.attach = _p_
// cas the worker because we may be
// racing with a new worker starting
// on this P.
- if !casgp(&p.gcBgMarkWorker, nil, g) {
+ if !p.gcBgMarkWorker.cas(0, guintptr(unsafe.Pointer(g))) {
// The P got a new worker.
// Exit this worker.
return false
// Loop until the P dies and disassociates this
// worker (the P may later be reused, in which case
// it will get a new worker) or we failed to associate.
- if _p_.gcBgMarkWorker != gp {
+ if _p_.gcBgMarkWorker.ptr() != gp {
break
}
// as the worker for this P so
// findRunnableGCWorker doesn't try to
// schedule it.
- _p_.gcBgMarkWorker = nil
+ _p_.gcBgMarkWorker.set(nil)
releasem(park.m)
gcMarkDone()
// We have nothing to do. If we're in the GC mark phase, can
// safely scan and blacken objects, and have work to do, run
// idle-time marking rather than give up the P.
- if _p_ := _g_.m.p.ptr(); gcBlackenEnabled != 0 && _p_.gcBgMarkWorker != nil && gcMarkWorkAvailable(_p_) {
+ if _p_ := _g_.m.p.ptr(); gcBlackenEnabled != 0 && _p_.gcBgMarkWorker != 0 && gcMarkWorkAvailable(_p_) {
_p_.gcMarkWorkerMode = gcMarkWorkerIdleMode
- gp := _p_.gcBgMarkWorker
+ gp := _p_.gcBgMarkWorker.ptr()
casgstatus(gp, _Gwaiting, _Grunnable)
if trace.enabled {
traceGoUnpark(gp, 0)
}
// if there's a background worker, make it runnable and put
// it on the global queue so it can clean itself up
- if p.gcBgMarkWorker != nil {
- casgstatus(p.gcBgMarkWorker, _Gwaiting, _Grunnable)
+ if gp := p.gcBgMarkWorker.ptr(); gp != nil {
+ casgstatus(gp, _Gwaiting, _Grunnable)
if trace.enabled {
- traceGoUnpark(p.gcBgMarkWorker, 0)
+ traceGoUnpark(gp, 0)
}
- globrunqput(p.gcBgMarkWorker)
+ globrunqput(gp)
// This assignment doesn't race because the
// world is stopped.
- p.gcBgMarkWorker = nil
+ p.gcBgMarkWorker.set(nil)
}
for i := range p.sudogbuf {
p.sudogbuf[i] = nil