// has grown by GOGC/100 over where it started the last cycle,
// plus additional runway for non-heap sources of GC work.
goal := ^uint64(0)
- if c.gcPercent.Load() >= 0 {
- goal = c.heapMarked + (c.heapMarked+atomic.Load64(&c.stackScan)+atomic.Load64(&c.globalsScan))*uint64(c.gcPercent.Load())/100
+ if gcPercent := c.gcPercent.Load(); gcPercent >= 0 {
+ goal = c.heapMarked + (c.heapMarked+atomic.Load64(&c.stackScan)+atomic.Load64(&c.globalsScan))*uint64(gcPercent)/100
}
// Don't trigger below the minimum heap size.
//
// For !goexperiment.PacerRedesign.
func (c *gcControllerState) oldCommit(triggerRatio float64) {
+ gcPercent := c.gcPercent.Load()
+
// Compute the next GC goal, which is when the allocated heap
// has grown by GOGC/100 over the heap marked by the last
// cycle.
goal := ^uint64(0)
- if c.gcPercent.Load() >= 0 {
- goal = c.heapMarked + c.heapMarked*uint64(c.gcPercent.Load())/100
+ if gcPercent >= 0 {
+ goal = c.heapMarked + c.heapMarked*uint64(gcPercent)/100
}
// Set the trigger ratio, capped to reasonable bounds.
- if c.gcPercent.Load() >= 0 {
- scalingFactor := float64(c.gcPercent.Load()) / 100
+ if gcPercent >= 0 {
+ scalingFactor := float64(gcPercent) / 100
// Ensure there's always a little margin so that the
// mutator assist ratio isn't infinity.
maxTriggerRatio := 0.95 * scalingFactor
// We trigger the next GC cycle when the allocated heap has
// grown by the trigger ratio over the marked heap size.
trigger := ^uint64(0)
- if c.gcPercent.Load() >= 0 {
+ if gcPercent >= 0 {
trigger = uint64(float64(c.heapMarked) * (1 + triggerRatio))
// Don't trigger below the minimum heap size.
minTrigger := c.heapMinimum
if in < 0 {
in = -1
}
- // Write it atomically so readers like revise() can read it safely.
+ c.heapMinimum = defaultHeapMinimum * uint64(in) / 100
c.gcPercent.Store(in)
- c.heapMinimum = defaultHeapMinimum * uint64(c.gcPercent.Load()) / 100
// Update pacing in response to gcPercent change.
c.commit(c.triggerRatio)