close(c.flush)
return
}
+ p := c.img.Pixel[y]
for x := 0; x < w; {
nx := w - x
if nx > len(c.flushBuf1)/4 {
nx = len(c.flushBuf1) / 4
}
- for i := 0; i < nx; i++ {
- r, g, b, _ := c.img.At(x, y).RGBA()
- c.flushBuf1[4*i+0] = uint8(b >> 24)
- c.flushBuf1[4*i+1] = uint8(g >> 24)
- c.flushBuf1[4*i+2] = uint8(r >> 24)
- x++
+ for i, rgba := range p[x : x+nx] {
+ c.flushBuf1[4*i+0] = rgba.B
+ c.flushBuf1[4*i+1] = rgba.G
+ c.flushBuf1[4*i+2] = rgba.R
}
+ x += nx
_, err := c.w.Write(c.flushBuf1[0 : 4*nx])
if err != nil {
close(c.flush)