The last connection in the pool was not being handed out correctly.
R=golang-codereviews, gobot, bradfitz
CC=golang-codereviews
https://golang.org/cl/
40410043
}
// If db.maxOpen > 0 and the number of open connections is over the limit
- // or there are no free connection, then make a request and wait.
- if db.maxOpen > 0 && (db.numOpen >= db.maxOpen || db.freeConn.Len() == 0) {
+ // and there are no free connection, make a request and wait.
+ if db.maxOpen > 0 && db.numOpen >= db.maxOpen && db.freeConn.Len() == 0 {
// Make the connRequest channel. It's buffered so that the
// connectionOpener doesn't block while waiting for the req to be read.
ch := make(chan interface{}, 1)
}
}
+func TestSingleOpenConn(t *testing.T) {
+ db := newTestDB(t, "people")
+ defer closeDB(t, db)
+
+ db.SetMaxOpenConns(1)
+
+ rows, err := db.Query("SELECT|people|name|")
+ if err != nil {
+ t.Fatal(err)
+ }
+ if err = rows.Close(); err != nil {
+ t.Fatal(err)
+ }
+ // shouldn't deadlock
+ rows, err = db.Query("SELECT|people|name|")
+ if err != nil {
+ t.Fatal(err)
+ }
+ if err = rows.Close(); err != nil {
+ t.Fatal(err)
+ }
+}
+
// golang.org/issue/5323
func TestStmtCloseDeps(t *testing.T) {
if testing.Short() {