ProtoMajor int // 1
ProtoMinor int // 0
- // A header maps request lines to their values.
- // If the header says
+ // Header contains the request header fields either received
+ // by the server or to be sent by the client.
//
+ // If a server received a request with header lines,
+ //
+ // Host: example.com
// accept-encoding: gzip, deflate
// Accept-Language: en-us
- // Connection: keep-alive
+ // fOO: Bar
+ // foo: two
//
// then
//
// Header = map[string][]string{
// "Accept-Encoding": {"gzip, deflate"},
// "Accept-Language": {"en-us"},
- // "Connection": {"keep-alive"},
+ // "Foo": {"Bar", "two"},
// }
//
- // HTTP defines that header names are case-insensitive.
- // The request parser implements this by canonicalizing the
- // name, making the first character and any characters
- // following a hyphen uppercase and the rest lowercase.
+ // For incoming requests, the Host header is promoted to the
+ // Request.Host field and removed from the Header map.
//
- // For client requests certain headers are automatically
- // added and may override values in Header.
+ // HTTP defines that header names are case-insensitive. The
+ // request parser implements this by using CanonicalHeaderKey,
+ // making the first character and any characters following a
+ // hyphen uppercase and the rest lowercase.
//
- // See the documentation for the Request.Write method.
+ // For client requests, certain headers such as Content-Length
+ // and Connection are automatically written when needed and
+ // values in Header may be ignored. See the documentation
+ // for the Request.Write method.
Header Header
// Body is the request's body.
TransferEncoding []string
// Close indicates whether to close the connection after
- // replying to this request (for servers) or after sending
- // the request (for clients).
+ // replying to this request (for servers) or after sending this
+ // request and reading its response (for clients).
+ //
+ // For server requests, the HTTP server handles this automatically
+ // and this field is not needed by Handlers.
+ //
+ // The client requests, setting this field prevents re-use of
+ // TCP connections between requests to the same hosts, as if
+ // Transport.DisableKeepAlives were set.
Close bool
// For server requests Host specifies the host on which the