}
+// Set sets the i'th element of the vector to value x.
+func (p *IntVector) Set(i int, x int) {
+ p.a[i] = x
+}
+
+
// Last returns the element in the vector of highest index.
func (p *IntVector) Last() int {
return p.Vector.Last().(int)
}
+// Data returns all the elements as a slice.
+func (p *IntVector) Data() []int {
+ arr := make([]int, p.Len());
+ for i, v := range p.a {
+ arr[i] = v.(int)
+ }
+ return arr
+}
+
+
+// Insert inserts into the vector an element of value x before
+// the current element at index i.
+func (p *IntVector) Insert(i int, x int) {
+ p.Vector.Insert(i, x)
+}
+
+
+// InsertVector inserts into the vector the contents of the Vector
+// x such that the 0th element of x appears at index i after insertion.
+func (p *IntVector) InsertVector(i int, x *IntVector) {
+ p.Vector.InsertVector(i, &x.Vector)
+}
+
+
+// Slice returns a new IntVector by slicing the old one to extract slice [i:j].
+// The elements are copied. The original vector is unchanged.
+func (p *IntVector) Slice(i, j int) *IntVector {
+ return &IntVector{ *p.Vector.Slice(i, j) };
+}
+
+
+// Push appends x to the end of the vector.
+func (p *IntVector) Push(x int) {
+ p.Vector.Push(x)
+}
+
+
// Pop deletes and returns the last element of the vector.
func (p *IntVector) Pop() int {
return p.Vector.Pop().(int)
}
+// AppendVector appends the entire IntVector x to the end of this vector.
+func (p *IntVector) AppendVector(x *IntVector) {
+ p.Vector.InsertVector(len(p.a), &x.Vector);
+}
+
+
// SortInterface support
// Less returns a boolean denoting whether the i'th element is less than the j'th element.
func (p *IntVector) Less(i, j int) bool {
return p.At(i) < p.At(j)
}
+
+
+// Iterate over all elements; driver for range
+func (p *IntVector) iterate(c chan int) {
+ for i, v := range p.a {
+ c <- v.(int)
+ }
+ close(c);
+}
+
+
+// Channel iterator for range.
+func (p *IntVector) Iter() chan int {
+ c := make(chan int);
+ go p.iterate(c);
+ return c;
+}
--- /dev/null
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package vector
+
+import "container/vector"
+
+// StringVector is a specialization of Vector that hides the wrapping of Elements around strings.
+type StringVector struct {
+ vector.Vector;
+}
+
+
+// Init initializes a new or resized vector. The initial length may be <= 0 to
+// request a default length. If initial_len is shorter than the current
+// length of the StringVector, trailing elements of the StringVector will be cleared.
+func (p *StringVector) Init(len int) *StringVector {
+ p.Vector.Init(len);
+ return p;
+}
+
+
+// NewStringVector returns an initialized new StringVector with length at least len.
+func NewStringVector(len int) *StringVector {
+ return new(StringVector).Init(len)
+}
+
+
+// At returns the i'th element of the vector.
+func (p *StringVector) At(i int) string {
+ return p.Vector.At(i).(string)
+}
+
+
+// Set sets the i'th element of the vector to value x.
+func (p *StringVector) Set(i int, x string) {
+ p.a[i] = x
+}
+
+
+// Last returns the element in the vector of highest index.
+func (p *StringVector) Last() string {
+ return p.Vector.Last().(string)
+}
+
+
+// Data returns all the elements as a slice.
+func (p *StringVector) Data() []string {
+ arr := make([]string, p.Len());
+ for i, v := range p.a {
+ arr[i] = v.(string)
+ }
+ return arr
+}
+
+
+// Insert inserts into the vector an element of value x before
+// the current element at index i.
+func (p *StringVector) Insert(i int, x string) {
+ p.Vector.Insert(i, x)
+}
+
+
+// InsertVector inserts into the vector the contents of the Vector
+// x such that the 0th element of x appears at index i after insertion.
+func (p *StringVector) InsertVector(i int, x *StringVector) {
+ p.Vector.InsertVector(i, &x.Vector)
+}
+
+
+// Slice returns a new StringVector by slicing the old one to extract slice [i:j].
+// The elements are copied. The original vector is unchanged.
+func (p *StringVector) Slice(i, j int) *StringVector {
+ return &StringVector{ *p.Vector.Slice(i, j) };
+}
+
+
+// Push appends x to the end of the vector.
+func (p *StringVector) Push(x string) {
+ p.Vector.Push(x)
+}
+
+
+// Pop deletes and returns the last element of the vector.
+func (p *StringVector) Pop() string {
+ return p.Vector.Pop().(string)
+}
+
+
+// AppendVector appends the entire StringVector x to the end of this vector.
+func (p *StringVector) AppendVector(x *StringVector) {
+ p.Vector.InsertVector(len(p.a), &x.Vector);
+}
+
+
+// SortInterface support
+// Less returns a boolean denoting whether the i'th element is less than the j'th element.
+func (p *StringVector) Less(i, j int) bool {
+ return p.At(i) < p.At(j)
+}
+
+
+// Iterate over all elements; driver for range
+func (p *StringVector) iterate(c chan string) {
+ for i, v := range p.a {
+ c <- v.(string)
+ }
+ close(c);
+}
+
+
+// Channel iterator for range.
+func (p *StringVector) Iter() chan string {
+ c := make(chan string);
+ go p.iterate(c);
+ return c;
+}
import "container/vector"
import "testing"
import "sort"
+import "fmt"
func TestInit(t *testing.T) {
}
+// This also tests IntVector and StringVector
func TestSorting(t *testing.T) {
const n = 100;
+
a := vector.NewIntVector(n);
for i := n-1; i >= 0; i-- {
a.Set(i, n-1-i);
}
- if sort.IsSorted(a) { t.Error("not sorted") }
+ if sort.IsSorted(a) { t.Error("int vector not sorted") }
+
+ b := vector.NewStringVector(n);
+ for i := n-1; i >= 0; i-- {
+ b.Set(i, fmt.Sprint(n-1-i));
+ }
+ if sort.IsSorted(b) { t.Error("string vector not sorted") }
}