The set of bad pointer typedefs changes as we see more typedefs, so
avoid looking in the cache when we find one.
Updates #29175
Fixes #29272
Change-Id: Idd82289bdd8628d11a983fa5ec96517e3a5bcbf1
Reviewed-on: https://go-review.googlesource.com/c/153597
Run-TryBot: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
(cherry picked from commit
01e072db5d26c224dfbe7763a5b94ab23c163983)
Reviewed-on: https://go-review.googlesource.com/c/154299
Run-TryBot: Filippo Valsorda <filippo@golang.org>
Reviewed-by: Bryan C. Mills <bcmills@google.com>
// Type returns a *Type with the same memory layout as
// dtype when used as the type of a variable or a struct field.
func (c *typeConv) Type(dtype dwarf.Type, pos token.Pos) *Type {
+ // Always recompute bad pointer typedefs, as the set of such
+ // typedefs changes as we see more types.
+ checkCache := true
+ if dtt, ok := dtype.(*dwarf.TypedefType); ok && c.badPointerTypedef(dtt) {
+ checkCache = false
+ }
+
key := dtype.String()
- if t, ok := c.m[key]; ok {
- if t.Go == nil {
- fatalf("%s: type conversion loop at %s", lineno(pos), dtype)
+
+ if checkCache {
+ if t, ok := c.m[key]; ok {
+ if t.Go == nil {
+ fatalf("%s: type conversion loop at %s", lineno(pos), dtype)
+ }
+ return t
}
- return t
}
t := new(Type)