// The source pixel is {0, 0, 136} in YCbCr-space, which is {11, 38, 0, 255} in RGB-space.
{"ycbcr", vgradCr(), fillAlpha(255), Over, color.RGBA{11, 38, 0, 255}},
{"ycbcrSrc", vgradCr(), fillAlpha(255), Src, color.RGBA{11, 38, 0, 255}},
- {"ycbcrAlpha", vgradCr(), fillAlpha(192), Over, color.RGBA{42, 28, 0, 255}},
- {"ycbcrAlphaSrc", vgradCr(), fillAlpha(192), Src, color.RGBA{8, 28, 0, 192}},
+ {"ycbcrAlpha", vgradCr(), fillAlpha(192), Over, color.RGBA{42, 29, 0, 255}},
+ {"ycbcrAlphaSrc", vgradCr(), fillAlpha(192), Src, color.RGBA{8, 29, 0, 192}},
{"ycbcrNil", vgradCr(), nil, Over, color.RGBA{11, 38, 0, 255}},
{"ycbcrNilSrc", vgradCr(), nil, Src, color.RGBA{11, 38, 0, 255}},
// Uniform mask (100%, 75%, nil) and variable Gray source.