// TypeNode returns the Node representing the type t.
func TypeNode(t *types.Type) Ntype {
+ return TypeNodeAt(src.NoXPos, t)
+}
+
+// TypeNodeAt is like TypeNode, but allows specifying the position
+// information if a new OTYPE needs to be constructed.
+//
+// Deprecated: Use TypeNode instead. For typical use, the position for
+// an anonymous OTYPE node should not matter. However, TypeNodeAt is
+// available for use with toolstash -cmp to refactor existing code
+// that is sensitive to OTYPE position.
+func TypeNodeAt(pos src.XPos, t *types.Type) Ntype {
if n := t.Obj(); n != nil {
if n.Type() != t {
base.Fatalf("type skew: %v has type %v, but expected %v", n, n.Type(), t)
}
return n.(Ntype)
}
- return newTypeNode(src.NoXPos, t)
+ return newTypeNode(pos, t)
}