// For each write barrier store, append write barrier code to bThen.
memThen := mem
- var curCall *Value
- var curPtr *Value
- addEntry := func(pos src.XPos, v *Value) {
- if curCall == nil || curCall.AuxInt == maxEntries {
- t := types.NewTuple(types.Types[types.TUINTPTR].PtrTo(), types.TypeMem)
- curCall = bThen.NewValue1(pos, OpWB, t, memThen)
- curPtr = bThen.NewValue1(pos, OpSelect0, types.Types[types.TUINTPTR].PtrTo(), curCall)
- memThen = bThen.NewValue1(pos, OpSelect1, types.TypeMem, curCall)
- }
- // Store value in write buffer
- num := curCall.AuxInt
- curCall.AuxInt = num + 1
- wbuf := bThen.NewValue1I(pos, OpOffPtr, types.Types[types.TUINTPTR].PtrTo(), num*f.Config.PtrSize, curPtr)
- memThen = bThen.NewValue3A(pos, OpStore, types.TypeMem, types.Types[types.TUINTPTR], wbuf, v, memThen)
- }
// Note: we can issue the write barrier code in any order. In particular,
// it doesn't matter if they are in a different order *even if* they end
dsts := sset2
dsts.clear()
+ // Buffer up entries that we need to put in the write barrier buffer.
+ type write struct {
+ ptr *Value // value to put in write barrier buffer
+ pos src.XPos // location to use for the write
+ }
+ var writeStore [maxEntries]write
+ writes := writeStore[:0]
+
+ flush := func() {
+ if len(writes) == 0 {
+ return
+ }
+ // Issue a call to get a write barrier buffer.
+ t := types.NewTuple(types.Types[types.TUINTPTR].PtrTo(), types.TypeMem)
+ call := bThen.NewValue1I(pos, OpWB, t, int64(len(writes)), memThen)
+ curPtr := bThen.NewValue1(pos, OpSelect0, types.Types[types.TUINTPTR].PtrTo(), call)
+ memThen = bThen.NewValue1(pos, OpSelect1, types.TypeMem, call)
+ // Write each pending pointer to a slot in the buffer.
+ for i, write := range writes {
+ wbuf := bThen.NewValue1I(write.pos, OpOffPtr, types.Types[types.TUINTPTR].PtrTo(), int64(i)*f.Config.PtrSize, curPtr)
+ memThen = bThen.NewValue3A(write.pos, OpStore, types.TypeMem, types.Types[types.TUINTPTR], wbuf, write.ptr, memThen)
+ }
+ writes = writes[:0]
+ }
+ addEntry := func(pos src.XPos, ptr *Value) {
+ writes = append(writes, write{ptr: ptr, pos: pos})
+ if len(writes) == maxEntries {
+ flush()
+ }
+ }
+
+ // Find all the pointers we need to write to the buffer.
for _, w := range stores {
if w.Op != OpStoreWB {
continue
f.fe.Func().SetWBPos(pos)
nWBops--
}
+ flush()
+ // Now do the rare cases, Zeros and Moves.
for _, w := range stores {
pos := w.Pos
switch w.Op {
//amd64:`.*runtime[.]wbMove`
*dst = *sp
}
+
+func writeDouble(p *[2]*int, x, y *int) {
+ // arm64: `LDP\s`, `STP\s\(R[0-9]+, R[0-9]+\), \(`,
+ p[0] = x
+ // arm64: `STP\s\(R[0-9]+, R[0-9]+\), 16\(`,
+ p[1] = y
+}
+
+func writeDoubleNil(p *[2]*int) {
+ // arm64: `LDP\s`, `STP\s\(R[0-9]+, R[0-9]+\),`, `STP\s\(ZR, ZR\),`
+ p[0] = nil
+ p[1] = nil
+}