// of address space, which is probably too much in a 32-bit world.
bitmap_size = MaxArena32 / (sizeof(void*)*8/4);
arena_size = 512<<20;
-
- p = (void*)(((uintptr)end + 64*1024 - 1) & ~(64*1024-1));
- if(runtime·SysReserve(p, bitmap_size + arena_size) != p)
- runtime·throw("runtime: cannot reserve memory bitmap virtual address space");
+
+ // SysReserve treats the address we ask for, end, as a hint,
+ // not as an absolute requirement. If we ask for the end
+ // of the data segment but the operating system requires
+ // a little more space before we can start allocating, it will
+ // give out a slightly higher pointer. That's fine.
+ // Run with what we get back.
+ p = runtime·SysReserve(end, bitmap_size + arena_size);
+ if(p == nil)
+ runtime·throw("runtime: cannot reserve arena virtual address space");
}
runtime·mheap.bitmap = p;
runtime·mheap.arena_start = p + bitmap_size;