import "unsafe"
-// Float32bits returns the IEEE 754 binary representation of f.
+// Float32bits returns the IEEE 754 binary representation of f,
+// with the sign bit of f and the result in the same bit position.
+// Float32bits(Float32frombits(x)) == x.
func Float32bits(f float32) uint32 { return *(*uint32)(unsafe.Pointer(&f)) }
-// Float32frombits returns the floating point number corresponding
-// to the IEEE 754 binary representation b.
+// Float32frombits returns the floating-point number corresponding
+// to the IEEE 754 binary representation b, with the sign bit of b
+// and the result in the same bit position.
+// Float32frombits(Float32bits(x)) == x.
func Float32frombits(b uint32) float32 { return *(*float32)(unsafe.Pointer(&b)) }
-// Float64bits returns the IEEE 754 binary representation of f.
+// Float64bits returns the IEEE 754 binary representation of f,
+// with the sign bit of f and the result in the same bit position,
+// and Float64bits(Float64frombits(x)) == x.
func Float64bits(f float64) uint64 { return *(*uint64)(unsafe.Pointer(&f)) }
-// Float64frombits returns the floating point number corresponding
-// the IEEE 754 binary representation b.
+// Float64frombits returns the floating-point number corresponding
+// to the IEEE 754 binary representation b, with the sign bit of b
+// and the result in the same bit position.
+// Float64frombits(Float64bits(x)) == x.
func Float64frombits(b uint64) float64 { return *(*float64)(unsafe.Pointer(&b)) }