]> Cypherpunks repositories - gostls13.git/commitdiff
cmd/gc: make method names for function scoped types unique
authorDaniel Morsing <daniel.morsing@gmail.com>
Thu, 29 Aug 2013 14:48:44 +0000 (16:48 +0200)
committerDaniel Morsing <daniel.morsing@gmail.com>
Thu, 29 Aug 2013 14:48:44 +0000 (16:48 +0200)
Types in function scope can have methods on them if they embed another type, but we didn't make the name unique, meaning that 2 identically named types in different functions would conflict with eachother.

Fixes #6269.

R=golang-dev, bradfitz
CC=golang-dev
https://golang.org/cl/13326045

src/cmd/gc/fmt.c
test/fixedbugs/issue6269.go [new file with mode: 0644]

index 8673b39ce6987d1bd6bfd902dc0b45345f5d5399..0db7ed22d2958ab955a5a19345c5d452f6ce2e91 100644 (file)
@@ -604,8 +604,11 @@ typefmt(Fmt *fp, Type *t)
        if(!(fp->flags&FmtLong) && t->sym && t->etype != TFIELD && t != types[t->etype]) {
                switch(fmtmode) {
                case FTypeId:
-                       if(fp->flags&FmtShort)
+                       if(fp->flags&FmtShort) {
+                               if(t->vargen)
+                                       return fmtprint(fp, "%hS·%d", t->sym, t->vargen);
                                return fmtprint(fp, "%hS", t->sym);
+                       }
                        if(fp->flags&FmtUnsigned)
                                return fmtprint(fp, "%uS", t->sym);
                        // fallthrough
diff --git a/test/fixedbugs/issue6269.go b/test/fixedbugs/issue6269.go
new file mode 100644 (file)
index 0000000..af5feb7
--- /dev/null
@@ -0,0 +1,39 @@
+// run
+
+// Copyright 2013 The Go Authors.  All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// issue 6269: name collision on method names for function local types.
+
+package main
+
+type foo struct{}
+
+func (foo) Error() string {
+       return "ok"
+}
+
+type bar struct{}
+
+func (bar) Error() string {
+       return "fail"
+}
+
+func unused() {
+       type collision struct {
+               bar
+       }
+       _ = collision{}
+}
+
+func main() {
+       type collision struct {
+               foo
+       }
+       s := error(collision{})
+       if str := s.Error(); str != "ok" {
+               println("s.Error() ==", str)
+               panic(`s.Error() != "ok"`)
+       }
+}