<!--{
"Title": "The Go Programming Language Specification",
- "Subtitle": "Version of Sep 24, 2020",
+ "Subtitle": "Version of Oct 7, 2020",
"Path": "/ref/spec"
}-->
</p>
<pre>
+var a [1024]byte
var s uint = 33
-var i = 1<<s // 1 has type int
-var j int32 = 1<<s // 1 has type int32; j == 0
-var k = uint64(1<<s) // 1 has type uint64; k == 1<<33
-var m int = 1.0<<s // 1.0 has type int; m == 0 if ints are 32bits in size
-var n = 1.0<<s == j // 1.0 has type int32; n == true
-var o = 1<<s == 2<<s // 1 and 2 have type int; o == true if ints are 32bits in size
-var p = 1<<s == 1<<33 // illegal if ints are 32bits in size: 1 has type int, but 1<<33 overflows int
-var u = 1.0<<s // illegal: 1.0 has type float64, cannot shift
-var u1 = 1.0<<s != 0 // illegal: 1.0 has type float64, cannot shift
-var u2 = 1<<s != 1.0 // illegal: 1 has type float64, cannot shift
-var v float32 = 1<<s // illegal: 1 has type float32, cannot shift
-var w int64 = 1.0<<33 // 1.0<<33 is a constant shift expression
-var x = a[1.0<<s] // 1.0 has type int; x == a[0] if ints are 32bits in size
-var a = make([]byte, 1.0<<s) // 1.0 has type int; len(a) == 0 if ints are 32bits in size
-</pre>
+// The results of the following examples are given for 64-bit ints.
+var i = 1<<s // 1 has type int
+var j int32 = 1<<s // 1 has type int32; j == 0
+var k = uint64(1<<s) // 1 has type uint64; k == 1<<33
+var m int = 1.0<<s // 1.0 has type int; m == 1<<33
+var n = 1.0<<s == j // 1.0 has type int; n == true
+var o = 1<<s == 2<<s // 1 and 2 have type int; o == false
+var p = 1<<s == 1<<33 // 1 has type int; p == true
+var u = 1.0<<s // illegal: 1.0 has type float64, cannot shift
+var u1 = 1.0<<s != 0 // illegal: 1.0 has type float64, cannot shift
+var u2 = 1<<s != 1.0 // illegal: 1 has type float64, cannot shift
+var v float32 = 1<<s // illegal: 1 has type float32, cannot shift
+var w int64 = 1.0<<33 // 1.0<<33 is a constant shift expression; w == 1<<33
+var x = a[1.0<<s] // panics: 1.0 has type int, but 1<<33 overflows array bounds
+var b = make([]byte, 1.0<<s) // 1.0 has type int; len(b) == 1<<33
+
+// The results of the following examples are given for 32-bit ints,
+// which means the shifts will overflow.
+var mm int = 1.0<<s // 1.0 has type int; mm == 0
+var oo = 1<<s == 2<<s // 1 and 2 have type int; oo == true
+var pp = 1<<s == 1<<33 // illegal: 1 has type int, but 1<<33 overflows int
+var xx = a[1.0<<s] // 1.0 has type int; xx == a[0]
+var bb = make([]byte, 1.0<<s) // 1.0 has type int; len(bb) == 0
+</pre>
<h4 id="Operator_precedence">Operator precedence</h4>
<p>