=========== ./literal.go
=========== ./nil.go
-nil.go:30: fatal error: naddr: const <T>{<i><int32>INT32;}
+nil.go:30 fatal error: naddr: const <T>{<i><int32>INT32;}
BUG: known to fail incorrectly
=========== ./sieve.go
-sieve.go:8: fatal error: walktype: switch 1 unknown op SEND l(8)
+sieve.go:8 fatal error: walktype: switch 1 unknown op SEND l(114)
BUG: known to fail incorrectly
=========== ./string_lit.go
BUG: known to succeed incorrectly
=========== ./test0.go
-test0.go:23: addtyp: renaming Point/<Point>{<x><int32>INT32;<y><int32>INT32;} to Point2/<Point2>FORW
+test0.go:23 warning: addtyp: renaming Point/<Point>{<x><int32>INT32;<y><int32>INT32;} to Point2/<Point2>FORW
test0.go:48: illegal types for operand
(<float32>FLOAT32) AS (<int32>INT32)
test0.go:49: illegal types for operand
=========== bugs/bug003.go
bugs/bug003.go:6: switch statement must have case labels
-bugs/bug003.go:6: fatal error: walkswitch: not case EMPTY
+bugs/bug003.go:6 fatal error: walkswitch: not case EMPTY
BUG: fatal error
bugs/bug006.go:6: expression must be a constant
bugs/bug006.go:6: expression must be a constant
bugs/bug006.go:6: expression must be a constant
-bugs/bug006.go:6: fatal error: too many errors
+bugs/bug006.go:6 fatal error: too many errors
BUG: known to fail incorrectly
=========== bugs/bug010.go
BUG: known to fail incorrectly
=========== bugs/bug014.go
-bugs/bug014.go:6: non-oct character in escape sequence: '
-bugs/bug014.go:6: non-oct character in escape sequence: '
-bugs/bug014.go:7: non-oct character in escape sequence: '
-bugs/bug014.go:8: non-hex character in escape sequence: '
-bugs/bug014.go:9: non-hex character in escape sequence: '
+bugs/bug014.go:6 warning: non-oct character in escape sequence: '
+bugs/bug014.go:6 warning: non-oct character in escape sequence: '
+bugs/bug014.go:7 warning: non-oct character in escape sequence: '
+bugs/bug014.go:8 warning: non-hex character in escape sequence: '
+bugs/bug014.go:9 warning: non-hex character in escape sequence: '
BUG: errors caught but exit code should be non-zero
=========== bugs/bug015.go
BUG: known to fail incorrectly
=========== bugs/bug023.go
-bugs/bug023.go:20: fatal error: naddr: const <Type>I{<TypeName>110(<_t138>{},<_o140>{},{});}
+bugs/bug023.go:20 fatal error: naddr: const <Type>I{<TypeName>110(<_t138>{},<_o140>{},{});}
BUG: known to fail incorrectly
=========== bugs/bug025.go
-bugs/bug025.go:7: fatal error: dumpexportvar: oname nil: Foo
+bugs/bug025.go:7 fatal error: dumpexportvar: oname nil: Foo
BUG: known to fail incorrectly or at least with a bad message
BUG: compilation should succeed
=========== bugs/bug045.go
-bugs/bug045.go:13: fatal error: naddr: const <T>{<i><int32>INT32;}
+bugs/bug045.go:13 fatal error: naddr: const <T>{<i><int32>INT32;}
BUG: known to fail incorrectly
=========== bugs/bug046.go
=========== fixedbugs/bug005.go
=========== fixedbugs/bug007.go
-fixedbugs/bug007.go:7: addtyp: renaming Point/<Point>{<x><float32>FLOAT32;<y><float32>FLOAT32;} to Polar/<Polar>FORW
+fixedbugs/bug007.go:7 warning: addtyp: renaming Point/<Point>{<x><float32>FLOAT32;<y><float32>FLOAT32;} to Polar/<Polar>FORW
=========== fixedbugs/bug008.go