return newProcess(pid, 0), nil
}
-// ProcessState stores information about process as reported by Wait.
+// ProcessState stores information about a process, as reported by Wait.
type ProcessState struct {
pid int // The process's id.
status *syscall.Waitmsg // System-dependent status info.
return p.Signal(Kill)
}
-// ProcessState stores information about process as reported by Wait.
+// ProcessState stores information about a process, as reported by Wait.
type ProcessState struct {
pid int // The process's id.
status syscall.WaitStatus // System-dependent status info.