import "vector"
+// IntVector is a specialization of Vector that hides the wrapping of Elements around ints.
type IntVector struct {
// TODO do not export field
vector.Vector;
}
+// Init initializes a new or resized vector. The initial length may be <= 0 to
+// request a default length. If initial_len is shorter than the current
+// length of the IntVector, trailing elements of the IntVector will be cleared.
func (p *IntVector) Init(len int) *IntVector {
p.Vector.Init(len);
return p;
}
+// NewIntVector returns an initialized new IntVector with length at least len.
func NewIntVector(len int) *IntVector {
return new(IntVector).Init(len)
}
+// At returns the i'th element of the vector.
func (p *IntVector) At(i int) int {
return p.Vector.At(i).(int)
}
+// Set sets the i'th element of the vector to value x.
func (p *IntVector) Set(i int, x int) {
p.Vector.Set(i, x)
}
+// Last returns the element in the vector of highest index.
func (p *IntVector) Last() int {
return p.Vector.Last().(int)
}
+// Insert inserts into the vector an element of value x before
+// the current element at index i.
func (p *IntVector) Insert(i int, x int) {
p.Vector.Insert(i, x)
}
+// Delete deletes the i'th element of the vector. The gap is closed so the old
+// element at index i+1 has index i afterwards.
func (p *IntVector) Delete(i int) int {
return p.Vector.Delete(i).(int)
}
+// Push appends x to the end of the vector.
func (p *IntVector) Push(x int) {
p.Vector.Push(x)
}
+// Pop deletes and returns the last element of the vector.
func (p *IntVector) Pop() int {
return p.Vector.Pop().(int)
}
// SortInterface support
+// Less returns a boolean denoting whether the i'th element is less than the j'th element.
func (p *IntVector) Less(i, j int) bool {
return p.At(i) < p.At(j)
}