// Windows counts memory used by page table into committed memory
// of the process, so we can't reserve too much memory.
// See http://golang.org/issue/5402 and http://golang.org/issue/5236.
- // On other 64-bit platforms, we limit the arena to 128GB, or 37 bits.
+ // On other 64-bit platforms, we limit the arena to 512GB, or 39 bits.
// On 32-bit, we don't bother limiting anything, so we use the full 32-bit address.
// On Darwin/arm64, we cannot reserve more than ~5GB of virtual memory,
// but as most devices have less than 4GB of physical memory anyway, we
// try to be conservative here, and only ask for a 2GB heap.
- _MHeapMap_TotalBits = (_64bit*goos_windows)*35 + (_64bit*(1-goos_windows)*(1-goos_darwin*goarch_arm64))*37 + goos_darwin*goarch_arm64*31 + (1-_64bit)*32
+ _MHeapMap_TotalBits = (_64bit*goos_windows)*35 + (_64bit*(1-goos_windows)*(1-goos_darwin*goarch_arm64))*39 + goos_darwin*goarch_arm64*31 + (1-_64bit)*32
_MHeapMap_Bits = _MHeapMap_TotalBits - _PageShift
_MaxMem = uintptr(1<<_MHeapMap_TotalBits - 1)
// enough to hold 4 bits per allocated word.
if ptrSize == 8 && (limit == 0 || limit > 1<<30) {
// On a 64-bit machine, allocate from a single contiguous reservation.
- // 128 GB (MaxMem) should be big enough for now.
+ // 512 GB (MaxMem) should be big enough for now.
//
// The code will work with the reservation at any address, but ask
// SysReserve to use 0x0000XXc000000000 if possible (XX=00...7f).
- // Allocating a 128 GB region takes away 37 bits, and the amd64
- // doesn't let us choose the top 17 bits, so that leaves the 11 bits
+ // Allocating a 512 GB region takes away 39 bits, and the amd64
+ // doesn't let us choose the top 17 bits, so that leaves the 9 bits
// in the middle of 0x00c0 for us to choose. Choosing 0x00c0 means
// that the valid memory addresses will begin 0x00c0, 0x00c1, ..., 0x00df.
// In little-endian, that's c0 00, c1 00, ..., df 00. None of those are valid
// on OS X during thread allocations. 0x00c0 causes conflicts with
// AddressSanitizer which reserves all memory up to 0x0100.
// These choices are both for debuggability and to reduce the
- // odds of the conservative garbage collector not collecting memory
- // because some non-pointer block of memory had a bit pattern
- // that matched a memory address.
+ // odds of a conservative garbage collector (as is still used in gccgo)
+ // not collecting memory because some non-pointer block of memory
+ // had a bit pattern that matched a memory address.
//
- // Actually we reserve 136 GB (because the bitmap ends up being 8 GB)
+ // Actually we reserve 544 GB (because the bitmap ends up being 32 GB)
// but it hardly matters: e0 00 is not valid UTF-8 either.
//
// If this fails we fall back to the 32 bit memory mechanism