return err
}
switch data := data.(type) {
+ case *bool:
+ *data = b[0] != 0
case *int8:
*data = int8(b[0])
case *uint8:
*data = int64(order.Uint64(bs))
case *uint64:
*data = order.Uint64(bs)
- case []int8:
+ case []bool:
for i, x := range bs { // Easier to loop over the input for 8-bit values.
+ data[i] = x != 0
+ }
+ case []int8:
+ for i, x := range bs {
data[i] = int8(x)
}
case []uint8:
bs = b[:n]
}
switch v := data.(type) {
+ case *bool:
+ if *v {
+ b[0] = 1
+ } else {
+ b[0] = 0
+ }
+ case bool:
+ if v {
+ b[0] = 1
+ } else {
+ b[0] = 0
+ }
+ case []bool:
+ for i, x := range v {
+ if x {
+ bs[i] = 1
+ } else {
+ bs[i] = 0
+ }
+ }
case *int8:
b[0] = byte(*v)
case int8:
}
return sum
- case reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64,
+ case reflect.Bool,
+ reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64,
reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64,
reflect.Float32, reflect.Float64, reflect.Complex64, reflect.Complex128:
return int(t.Size())
type decoder coder
type encoder coder
+func (d *decoder) bool() bool {
+ x := d.buf[0]
+ d.buf = d.buf[1:]
+ return x != 0
+}
+
+func (e *encoder) bool(x bool) {
+ if x {
+ e.buf[0] = 1
+ } else {
+ e.buf[0] = 0
+ }
+ e.buf = e.buf[1:]
+}
+
func (d *decoder) uint8() uint8 {
x := d.buf[0]
d.buf = d.buf[1:]
d.value(v.Index(i))
}
+ case reflect.Bool:
+ v.SetBool(d.bool())
+
case reflect.Int8:
v.SetInt(int64(d.int8()))
case reflect.Int16:
e.value(v.Index(i))
}
+ case reflect.Bool:
+ e.bool(v.Bool())
+
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
switch v.Type().Kind() {
case reflect.Int8:
// It returns zero if the type cannot be implemented by the fast path in Read or Write.
func intDataSize(data interface{}) int {
switch data := data.(type) {
- case int8, uint8, *int8, *uint8:
+ case bool, int8, uint8, *bool, *int8, *uint8:
return 1
case []int8:
return len(data)
Complex64 complex64
Complex128 complex128
Array [4]uint8
+ Bool bool
+ BoolArray [4]bool
}
type T struct {
),
[4]uint8{0x43, 0x44, 0x45, 0x46},
+
+ true,
+ [4]bool{true, false, true, false},
}
var big = []byte{
51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
67, 68, 69, 70,
+
+ 1,
+ 1, 0, 1, 0,
}
var little = []byte{
58, 57, 56, 55, 54, 53, 52, 51, 66, 65, 64, 63, 62, 61, 60, 59,
67, 68, 69, 70,
+
+ 1,
+ 1, 0, 1, 0,
}
var src = []byte{1, 2, 3, 4, 5, 6, 7, 8}
checkResult(t, "WriteSlice", BigEndian, err, buf.Bytes(), src)
}
+func TestReadBool(t *testing.T) {
+ var res bool
+ var err error
+ err = Read(bytes.NewReader([]byte{0}), BigEndian, &res)
+ checkResult(t, "ReadBool", BigEndian, err, res, false)
+ res = false
+ err = Read(bytes.NewReader([]byte{1}), BigEndian, &res)
+ checkResult(t, "ReadBool", BigEndian, err, res, true)
+ res = false
+ err = Read(bytes.NewReader([]byte{2}), BigEndian, &res)
+ checkResult(t, "ReadBool", BigEndian, err, res, true)
+}
+
+func TestReadBoolSlice(t *testing.T) {
+ slice := make([]bool, 4)
+ err := Read(bytes.NewReader([]byte{0, 1, 2, 255}), BigEndian, slice)
+ checkResult(t, "ReadBoolSlice", BigEndian, err, slice, []bool{false, true, true, true})
+}
+
// Addresses of arrays are easier to manipulate with reflection than are slices.
var intArrays = []interface{}{
&[100]int8{},
Read(r, BigEndian, &ls.Uint32)
Read(r, BigEndian, &ls.Uint64)
}
-
+ b.StopTimer()
want := s
want.Float32 = 0
want.Float64 = 0
want.Complex64 = 0
want.Complex128 = 0
- for i := range want.Array {
- want.Array[i] = 0
- }
- b.StopTimer()
+ want.Array = [4]uint8{0, 0, 0, 0}
+ want.Bool = false
+ want.BoolArray = [4]bool{false, false, false, false}
if b.N > 0 && !reflect.DeepEqual(ls, want) {
b.Fatalf("struct doesn't match:\ngot %v;\nwant %v", ls, want)
}