return len(conns)
}
+func (t *Transport) IdleConnChMapSizeForTesting() int {
+ t.idleMu.Lock()
+ defer t.idleMu.Unlock()
+ return len(t.idleConnCh)
+}
+
func NewTestTimeoutHandler(handler Handler, ch <-chan time.Time) Handler {
f := func() <-chan time.Time {
return ch
t.idleMu.Lock()
m := t.idleConn
t.idleConn = nil
+ t.idleConnCh = nil
t.idleMu.Unlock()
if m == nil {
return
max = DefaultMaxIdleConnsPerHost
}
t.idleMu.Lock()
+
+ waitingDialer := t.idleConnCh[key]
select {
- case t.idleConnCh[key] <- pconn:
+ case waitingDialer <- pconn:
// We're done with this pconn and somebody else is
// currently waiting for a conn of this type (they're
// actively dialing, but this conn is ready
t.idleMu.Unlock()
return true
default:
+ if waitingDialer != nil {
+ // They had populated this, but their dial won
+ // first, so we can clean up this map entry.
+ delete(t.idleConnCh, key)
+ }
}
if t.idleConn == nil {
t.idleConn = make(map[string][]*persistConn)
return true
}
+// getIdleConnCh returns a channel to receive and return idle
+// persistent connection for the given connectMethod.
+// It may return nil, if persistent connections are not being used.
func (t *Transport) getIdleConnCh(cm *connectMethod) chan *persistConn {
+ if t.DisableKeepAlives {
+ return nil
+ }
key := cm.key()
t.idleMu.Lock()
defer t.idleMu.Unlock()
}
}
+func TestIdleConnChannelLeak(t *testing.T) {
+ var mu sync.Mutex
+ var n int
+
+ ts := httptest.NewServer(HandlerFunc(func(w ResponseWriter, r *Request) {
+ mu.Lock()
+ n++
+ mu.Unlock()
+ }))
+ defer ts.Close()
+
+ tr := &Transport{
+ Dial: func(netw, addr string) (net.Conn, error) {
+ return net.Dial(netw, ts.Listener.Addr().String())
+ },
+ }
+ defer tr.CloseIdleConnections()
+
+ c := &Client{Transport: tr}
+
+ // First, without keep-alives.
+ for _, disableKeep := range []bool{true, false} {
+ tr.DisableKeepAlives = disableKeep
+ for i := 0; i < 5; i++ {
+ _, err := c.Get(fmt.Sprintf("http://foo-host-%d.tld/", i))
+ if err != nil {
+ t.Fatal(err)
+ }
+ }
+ if got := tr.IdleConnChMapSizeForTesting(); got != 0 {
+ t.Fatalf("ForDisableKeepAlives = %v, map size = %d; want 0", disableKeep, got)
+ }
+ }
+}
+
// rgz is a gzip quine that uncompresses to itself.
var rgz = []byte{
0x1f, 0x8b, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00,