Divide the "empty" slot state into two, "emptyOne" and "emptyRest".
emptyOne means just that slot is empty. emptyRest means all subsequent
slots in that bucket are empty and the overflow pointer is nil.
When scanning a bucket, we can often stop at emptyRest, reducing
the total work we have to do. (This is similar to how tombstones
work in open addressing.)
Ideally on delete we have to figure out whether to zero the slot
with an emptyOne or emptyRest marker. For now, we choose the safe
but non-optimal choice. (Fix in subsequent CL?)
This is a simpler CL than some others we've tried, including my
CL sequence 11835[5-8] and Ilya's CL 115616.
Update #19495
name old time/op new time/op delta
MegMap 8.96ns ± 2% 8.74ns ± 6% -2.44% (p=0.020 n=10+10)
MegOneMap 8.91ns ± 2% 5.53ns ± 2% -37.99% (p=0.000 n=10+10)
MegEqMap 46.0µs ± 1% 45.8µs ± 3% ~ (p=0.315 n=9+10)
MegEmptyMap 2.50ns ± 0% 2.50ns ± 2% ~ (p=0.957 n=8+10)
SmallStrMap 8.54ns ± 1% 8.71ns ± 2% +2.01% (p=0.000 n=10+10)
MapStringKeysEight_16 8.61ns ± 3% 8.71ns ± 3% +1.20% (p=0.026 n=9+9)
MapStringKeysEight_32 8.54ns ± 2% 8.97ns ± 1% +5.05% (p=0.000 n=10+9)
MapStringKeysEight_64 8.66ns ± 2% 8.99ns ± 2% +3.87% (p=0.000 n=10+10)
MapStringKeysEight_1M 8.57ns ± 2% 8.95ns ± 2% +4.51% (p=0.000 n=10+9)
IntMap 6.69ns ± 1% 7.46ns ± 1% +11.60% (p=0.000 n=9+9)
MapFirst/1 3.69ns ± 1% 3.63ns ± 3% -1.52% (p=0.040 n=10+10)
MapFirst/2 3.70ns ± 2% 3.63ns ± 2% -1.95% (p=0.001 n=9+9)
MapFirst/3 3.74ns ± 2% 3.66ns ± 2% -2.12% (p=0.000 n=8+10)
MapFirst/4 3.71ns ± 2% 3.66ns ± 4% ~ (p=0.073 n=9+10)
MapFirst/5 3.69ns ± 1% 3.62ns ± 2% -1.88% (p=0.000 n=9+10)
MapFirst/6 3.68ns ± 2% 3.62ns ± 1% -1.83% (p=0.001 n=10+9)
MapFirst/7 3.67ns ± 1% 3.60ns ± 1% -1.98% (p=0.000 n=10+8)
MapFirst/8 3.68ns ± 2% 3.61ns ± 2% -1.87% (p=0.000 n=10+10)
MapFirst/9 8.03ns ± 4% 7.89ns ± 2% -1.76% (p=0.007 n=10+10)
MapFirst/10 7.99ns ± 2% 7.86ns ± 3% -1.64% (p=0.009 n=9+10)
MapFirst/11 7.96ns ± 1% 7.80ns ± 2% -2.01% (p=0.000 n=10+10)
MapFirst/12 7.96ns ± 1% 7.82ns ± 1% -1.67% (p=0.000 n=10+10)
MapFirst/13 8.06ns ± 3% 7.92ns ± 3% ~ (p=0.055 n=10+10)
MapFirst/14 7.95ns ± 1% 7.80ns ± 1% -1.88% (p=0.000 n=10+9)
MapFirst/15 8.01ns ± 2% 7.80ns ± 2% -2.57% (p=0.000 n=10+10)
MapFirst/16 8.05ns ± 2% 7.90ns ± 2% -1.84% (p=0.005 n=9+10)
MapMid/1 4.00ns ± 1% 3.94ns ± 2% -1.30% (p=0.021 n=8+9)
MapMid/2 4.39ns ± 2% 4.32ns ± 4% ~ (p=0.128 n=10+10)
MapMid/3 4.40ns ± 2% 4.27ns ± 2% -2.93% (p=0.000 n=10+9)
MapMid/4 4.76ns ± 2% 4.65ns ± 1% -2.26% (p=0.000 n=10+9)
MapMid/5 4.76ns ± 1% 4.65ns ± 1% -2.27% (p=0.000 n=10+10)
MapMid/6 5.11ns ± 2% 4.98ns ± 2% -2.55% (p=0.000 n=10+10)
MapMid/7 5.12ns ± 1% 5.01ns ± 3% -2.02% (p=0.003 n=9+9)
MapMid/8 5.71ns ± 3% 5.97ns ± 1% +4.51% (p=0.000 n=10+9)
MapMid/9 8.72ns ±10% 8.89ns ±10% ~ (p=0.458 n=9+10)
MapMid/10 10.1ns ±15% 9.6ns ± 7% ~ (p=0.080 n=9+10)
MapMid/11 9.88ns ±10% 9.44ns ±11% ~ (p=0.065 n=10+10)
MapMid/12 9.90ns ±13% 10.04ns ± 9% ~ (p=1.000 n=10+8)
MapMid/13 9.67ns ±14% 10.23ns ±10% ~ (p=0.209 n=10+9)
MapMid/14 9.12ns ±14% 9.14ns ±13% ~ (p=0.927 n=10+10)
MapMid/15 9.16ns ±12% 9.15ns ±16% ~ (p=0.955 n=10+10)
MapMid/16 9.37ns ±11% 9.60ns ±23% ~ (p=0.825 n=9+10)
MapLast/1 4.08ns ± 1% 3.92ns ± 0% -3.91% (p=0.000 n=10+9)
MapLast/2 4.37ns ± 1% 4.28ns ± 1% -1.95% (p=0.000 n=10+10)
MapLast/3 4.94ns ± 2% 4.65ns ± 1% -5.79% (p=0.000 n=9+8)
MapLast/4 5.40ns ± 3% 5.02ns ± 2% -7.13% (p=0.000 n=9+9)
MapLast/5 5.88ns ± 2% 5.67ns ± 2% -3.57% (p=0.000 n=10+10)
MapLast/6 6.48ns ± 3% 5.90ns ± 2% -8.89% (p=0.000 n=10+10)
MapLast/7 7.01ns ± 2% 6.27ns ± 5% -10.56% (p=0.000 n=10+10)
MapLast/8 7.60ns ± 2% 6.62ns ± 2% -12.93% (p=0.000 n=9+10)
MapLast/9 10.6ns ± 9% 10.9ns ±15% ~ (p=0.344 n=9+10)
MapLast/10 11.0ns ±12% 10.9ns ±14% ~ (p=0.985 n=10+10)
MapLast/11 11.4ns ±12% 11.8ns ±22% ~ (p=0.671 n=10+10)
MapLast/12 11.6ns ±10% 12.1ns ±19% ~ (p=0.617 n=10+10)
MapLast/13 12.5ns ±23% 11.8ns ±13% ~ (p=0.827 n=10+9)
MapLast/14 10.5ns ±22% 10.4ns ± 5% ~ (p=0.797 n=10+9)
MapLast/15 10.0ns ±15% 10.3ns ±16% ~ (p=0.565 n=10+10)
MapLast/16 10.4ns ±12% 10.5ns ±13% ~ (p=0.889 n=10+9)
MapCycle 22.3ns ± 1% 22.0ns ± 2% -1.43% (p=0.002 n=9+10)
RepeatedLookupStrMapKey32 16.4ns ± 1% 16.6ns ± 1% +1.24% (p=0.000 n=10+9)
RepeatedLookupStrMapKey1M 35.6µs ± 0% 35.4µs ± 1% -0.62% (p=0.002 n=10+10)
NewEmptyMap 5.36ns ± 1% 9.05ns ± 1% +69.02% (p=0.000 n=10+8)
NewSmallMap 51.2ns ± 2% 33.7ns ± 1% -34.22% (p=0.000 n=10+9)
MapIter 83.8ns ± 1% 88.4ns ± 1% +5.55% (p=0.000 n=10+10)
MapIterEmpty 4.32ns ± 3% 5.54ns ± 3% +28.12% (p=0.000 n=10+10)
SameLengthMap 4.31ns ± 1% 4.59ns ± 2% +6.41% (p=0.000 n=9+10)
BigKeyMap 24.2ns ± 2% 24.3ns ± 1% ~ (p=0.432 n=10+10)
BigValMap 24.3ns ± 1% 24.4ns ± 2% ~ (p=0.200 n=10+9)
SmallKeyMap 17.5ns ± 1% 18.5ns ± 2% +5.81% (p=0.000 n=9+10)
MapPopulate/1 29.0ns ± 4% 18.8ns ± 1% -35.27% (p=0.000 n=10+9)
MapPopulate/10 736ns ± 5% 693ns ± 4% -5.92% (p=0.000 n=10+10)
MapPopulate/100 11.3µs ± 2% 10.8µs ± 3% -4.38% (p=0.000 n=10+10)
MapPopulate/1000 139µs ± 8% 132µs ± 4% -5.10% (p=0.002 n=10+10)
MapPopulate/10000 1.21ms ± 5% 1.16ms ± 5% -4.56% (p=0.002 n=10+10)
MapPopulate/100000 12.2ms ± 3% 11.8ms ± 5% ~ (p=0.052 n=10+10)
ComplexAlgMap 73.9ns ± 1% 74.4ns ± 2% ~ (p=0.161 n=9+10)
GoMapClear/Reflexive/1 36.0ns ± 1% 26.9ns ± 2% -25.31% (p=0.000 n=10+10)
GoMapClear/Reflexive/10 35.2ns ± 1% 24.4ns ± 1% -30.62% (p=0.000 n=10+10)
GoMapClear/Reflexive/100 69.6ns ± 2% 59.2ns ± 1% -14.92% (p=0.000 n=10+10)
GoMapClear/Reflexive/1000 1.06µs ± 2% 1.05µs ± 1% -1.16% (p=0.013 n=10+9)
GoMapClear/Reflexive/10000 11.7µs ± 1% 11.7µs ± 1% ~ (p=0.542 n=10+10)
GoMapClear/NonReflexive/1 96.3ns ± 1% 90.0ns ± 1% -6.52% (p=0.000 n=10+10)
GoMapClear/NonReflexive/10 110ns ± 2% 101ns ± 0% -8.10% (p=0.000 n=10+7)
GoMapClear/NonReflexive/100 270ns ± 2% 235ns ± 2% -12.94% (p=0.000 n=10+10)
GoMapClear/NonReflexive/1000 3.02µs ± 2% 2.48µs ± 1% -17.92% (p=0.000 n=10+10)
GoMapClear/NonReflexive/10000 23.7µs ± 1% 19.6µs ± 1% -17.30% (p=0.000 n=10+9)
MapPop100 9.65µs ± 6% 9.18µs ± 8% -4.82% (p=0.008 n=9+10)
MapPop1000 162µs ± 6% 148µs ± 4% -8.67% (p=0.000 n=9+9)
MapPop10000 3.05ms ± 8% 2.82ms ±15% -7.66% (p=0.023 n=10+10)
MapAssign/Int32/256 15.7ns ± 4% 14.6ns ± 2% -7.08% (p=0.000 n=10+10)
MapAssign/Int32/65536 29.8ns ± 1% 30.4ns ± 0% +2.04% (p=0.000 n=10+8)
MapAssign/Int64/256 14.9ns ± 5% 14.8ns ± 4% ~ (p=0.611 n=10+10)
MapAssign/Int64/65536 30.3ns ± 2% 30.4ns ± 1% +0.54% (p=0.046 n=10+9)
MapAssign/Str/256 17.8ns ± 3% 19.8ns ± 4% +11.08% (p=0.000 n=10+10)
MapAssign/Str/65536 35.7ns ± 1% 36.4ns ± 1% +1.82% (p=0.000 n=10+10)
MapOperatorAssign/Int32/256 18.8ns ± 5% 14.6ns ± 3% -22.57% (p=0.000 n=10+10)
MapOperatorAssign/Int32/65536 29.8ns ± 1% 30.5ns ± 1% +2.39% (p=0.000 n=10+10)
MapOperatorAssign/Int64/256 16.6ns ± 4% 15.0ns ± 6% -9.34% (p=0.000 n=10+10)
MapOperatorAssign/Int64/65536 30.1ns ± 1% 31.7ns ± 2% +5.21% (p=0.000 n=10+10)
MapOperatorAssign/Str/256 1.70µs ± 1% 1.61µs ± 2% -5.55% (p=0.000 n=10+8)
MapOperatorAssign/Str/65536 289ns ± 7% 294ns ± 4% ~ (p=0.425 n=10+10)
MapAppendAssign/Int32/256 34.3ns ± 2% 31.0ns ± 3% -9.59% (p=0.000 n=9+9)
MapAppendAssign/Int32/65536 51.8ns ± 3% 47.1ns ±13% -9.17% (p=0.002 n=9+10)
MapAppendAssign/Int64/256 32.5ns ± 8% 31.2ns ± 6% ~ (p=0.065 n=10+10)
MapAppendAssign/Int64/65536 51.4ns ± 4% 47.2ns ±10% -8.07% (p=0.005 n=9+10)
MapAppendAssign/Str/256 105ns ±12% 109ns ± 4% ~ (p=0.138 n=10+8)
MapAppendAssign/Str/65536 101ns ±14% 81ns ± 8% -19.82% (p=0.000 n=10+9)
MapDelete/Int32/100 32.0ns ± 1% 35.0ns ± 2% +9.59% (p=0.000 n=9+10)
MapDelete/Int32/1000 27.0ns ± 3% 30.3ns ± 1% +12.10% (p=0.000 n=10+9)
MapDelete/Int32/10000 29.2ns ± 1% 32.9ns ± 2% +12.80% (p=0.000 n=10+10)
MapDelete/Int64/100 31.5ns ± 1% 35.7ns ± 2% +13.16% (p=0.000 n=10+10)
MapDelete/Int64/1000 27.0ns ± 2% 30.6ns ± 1% +13.21% (p=0.000 n=10+10)
MapDelete/Int64/10000 30.3ns ± 1% 34.4ns ± 3% +13.47% (p=0.000 n=10+10)
MapDelete/Str/100 23.4ns ± 8% 26.7ns ± 6% +14.10% (p=0.000 n=10+9)
MapDelete/Str/1000 31.0ns ± 2% 35.1ns ± 3% +13.19% (p=0.000 n=10+9)
MapDelete/Str/10000 38.8ns ± 1% 43.4ns ± 2% +12.02% (p=0.000 n=9+10)
Change-Id: I564ce0f40936589f0f9b837f7f2bbcca4c4a1070
Reviewed-on: https://go-review.googlesource.com/c/142437
Reviewed-by: Giovanni Bajo <rasky@develer.com>
Reviewed-by: Martin Möhrmann <martisch@uos.de>
Run-TryBot: Martin Möhrmann <martisch@uos.de>
TryBot-Result: Gobot Gobot <gobot@golang.org>
// Each bucket (including its overflow buckets, if any) will have either all or none of its
// entries in the evacuated* states (except during the evacuate() method, which only happens
// during map writes and thus no one else can observe the map during that time).
- empty = 0 // cell is empty
- evacuatedEmpty = 1 // cell is empty, bucket is evacuated.
+ emptyRest = 0 // this cell is empty, and there are no more non-empty cells at higher indexes or overflows.
+ emptyOne = 1 // this cell is empty
evacuatedX = 2 // key/value is valid. Entry has been evacuated to first half of larger table.
evacuatedY = 3 // same as above, but evacuated to second half of larger table.
- minTopHash = 4 // minimum tophash for a normal filled cell.
+ evacuatedEmpty = 4 // cell is empty, bucket is evacuated.
+ minTopHash = 5 // minimum tophash for a normal filled cell.
// flags
iterator = 1 // there may be an iterator using buckets
noCheck = 1<<(8*sys.PtrSize) - 1
)
+// isEmpty reports whether the given tophash array entry represents an empty bucket entry.
+func isEmpty(x uint8) bool {
+ return x <= emptyOne
+}
+
// A header for a Go map.
type hmap struct {
// Note: the format of the hmap is also encoded in cmd/compile/internal/gc/reflect.go.
func evacuated(b *bmap) bool {
h := b.tophash[0]
- return h > empty && h < minTopHash
+ return h > emptyOne && h < minTopHash
}
func (b *bmap) overflow(t *maptype) *bmap {
}
}
top := tophash(hash)
+bucketloop:
for ; b != nil; b = b.overflow(t) {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
}
}
top := tophash(hash)
+bucketloop:
for ; b != nil; b = b.overflow(t) {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
}
}
top := tophash(hash)
+bucketloop:
for ; b != nil; b = b.overflow(t) {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
var inserti *uint8
var insertk unsafe.Pointer
var val unsafe.Pointer
+bucketloop:
for {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
- if b.tophash[i] == empty && inserti == nil {
+ if isEmpty(b.tophash[i]) && inserti == nil {
inserti = &b.tophash[i]
insertk = add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
val = add(unsafe.Pointer(b), dataOffset+bucketCnt*uintptr(t.keysize)+i*uintptr(t.valuesize))
}
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
for ; b != nil; b = b.overflow(t) {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
+ if b.tophash[i] == emptyRest {
+ break search
+ }
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
} else {
memclrNoHeapPointers(v, t.elem.size)
}
- b.tophash[i] = empty
+ b.tophash[i] = emptyOne
+ // TODO: set up emptyRest here.
h.count--
break search
}
}
for ; i < bucketCnt; i++ {
offi := (i + it.offset) & (bucketCnt - 1)
- if b.tophash[offi] == empty || b.tophash[offi] == evacuatedEmpty {
+ if isEmpty(b.tophash[offi]) || b.tophash[offi] == evacuatedEmpty {
+ // TODO: emptyRest is hard to use here, as we start iterating
+ // in the middle of a bucket. It's feasible, just tricky.
continue
}
k := add(unsafe.Pointer(b), dataOffset+uintptr(offi)*uintptr(t.keysize))
v := add(k, bucketCnt*uintptr(t.keysize))
for i := 0; i < bucketCnt; i, k, v = i+1, add(k, uintptr(t.keysize)), add(v, uintptr(t.valuesize)) {
top := b.tophash[i]
- if top == empty {
+ if isEmpty(top) {
b.tophash[i] = evacuatedEmpty
continue
}
}
}
- if evacuatedX+1 != evacuatedY {
+ if evacuatedX+1 != evacuatedY || evacuatedX^1 != evacuatedY {
throw("bad evacuatedN")
}
import (
"fmt"
+ "math/rand"
"strconv"
"strings"
"testing"
}
}
+func BenchmarkMapFirst(b *testing.B) {
+ for n := 1; n <= 16; n++ {
+ b.Run(fmt.Sprintf("%d", n), func(b *testing.B) {
+ m := make(map[int]bool)
+ for i := 0; i < n; i++ {
+ m[i] = true
+ }
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ _ = m[0]
+ }
+ })
+ }
+}
+func BenchmarkMapMid(b *testing.B) {
+ for n := 1; n <= 16; n++ {
+ b.Run(fmt.Sprintf("%d", n), func(b *testing.B) {
+ m := make(map[int]bool)
+ for i := 0; i < n; i++ {
+ m[i] = true
+ }
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ _ = m[n>>1]
+ }
+ })
+ }
+}
+func BenchmarkMapLast(b *testing.B) {
+ for n := 1; n <= 16; n++ {
+ b.Run(fmt.Sprintf("%d", n), func(b *testing.B) {
+ m := make(map[int]bool)
+ for i := 0; i < n; i++ {
+ m[i] = true
+ }
+ b.ResetTimer()
+ for i := 0; i < b.N; i++ {
+ _ = m[n-1]
+ }
+ })
+ }
+}
+
+func BenchmarkMapCycle(b *testing.B) {
+ // Arrange map entries to be a permuation, so that
+ // we hit all entries, and one lookup is data dependent
+ // on the previous lookup.
+ const N = 3127
+ p := rand.New(rand.NewSource(1)).Perm(N)
+ m := map[int]int{}
+ for i := 0; i < N; i++ {
+ m[i] = p[i]
+ }
+ b.ResetTimer()
+ j := 0
+ for i := 0; i < b.N; i++ {
+ j = m[j]
+ }
+ sink = uint64(j)
+}
+
// Accessing the same keys in a row.
func benchmarkRepeatedLookup(b *testing.B, lookupKeySize int) {
m := make(map[string]bool)
}
for ; b != nil; b = b.overflow(t) {
for i, k := uintptr(0), b.keys(); i < bucketCnt; i, k = i+1, add(k, 4) {
- if *(*uint32)(k) == key && b.tophash[i] != empty {
+ if *(*uint32)(k) == key && !isEmpty(b.tophash[i]) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*4+i*uintptr(t.valuesize))
}
}
}
for ; b != nil; b = b.overflow(t) {
for i, k := uintptr(0), b.keys(); i < bucketCnt; i, k = i+1, add(k, 4) {
- if *(*uint32)(k) == key && b.tophash[i] != empty {
+ if *(*uint32)(k) == key && !isEmpty(b.tophash[i]) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*4+i*uintptr(t.valuesize)), true
}
}
var inserti uintptr
var insertk unsafe.Pointer
+bucketloop:
for {
for i := uintptr(0); i < bucketCnt; i++ {
- if b.tophash[i] == empty {
+ if isEmpty(b.tophash[i]) {
if insertb == nil {
inserti = i
insertb = b
}
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
continue
}
k := *((*uint32)(add(unsafe.Pointer(b), dataOffset+i*4)))
var inserti uintptr
var insertk unsafe.Pointer
+bucketloop:
for {
for i := uintptr(0); i < bucketCnt; i++ {
- if b.tophash[i] == empty {
+ if isEmpty(b.tophash[i]) {
if insertb == nil {
inserti = i
insertb = b
}
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
continue
}
k := *((*unsafe.Pointer)(add(unsafe.Pointer(b), dataOffset+i*4)))
search:
for ; b != nil; b = b.overflow(t) {
for i, k := uintptr(0), b.keys(); i < bucketCnt; i, k = i+1, add(k, 4) {
- if key != *(*uint32)(k) || b.tophash[i] == empty {
+ if key != *(*uint32)(k) || isEmpty(b.tophash[i]) {
continue
}
// Only clear key if there are pointers in it.
} else {
memclrNoHeapPointers(v, t.elem.size)
}
- b.tophash[i] = empty
+ b.tophash[i] = emptyOne
+ // TODO: emptyRest?
h.count--
break search
}
v := add(k, bucketCnt*4)
for i := 0; i < bucketCnt; i, k, v = i+1, add(k, 4), add(v, uintptr(t.valuesize)) {
top := b.tophash[i]
- if top == empty {
+ if isEmpty(top) {
b.tophash[i] = evacuatedEmpty
continue
}
}
for ; b != nil; b = b.overflow(t) {
for i, k := uintptr(0), b.keys(); i < bucketCnt; i, k = i+1, add(k, 8) {
- if *(*uint64)(k) == key && b.tophash[i] != empty {
+ if *(*uint64)(k) == key && !isEmpty(b.tophash[i]) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*8+i*uintptr(t.valuesize))
}
}
}
for ; b != nil; b = b.overflow(t) {
for i, k := uintptr(0), b.keys(); i < bucketCnt; i, k = i+1, add(k, 8) {
- if *(*uint64)(k) == key && b.tophash[i] != empty {
+ if *(*uint64)(k) == key && !isEmpty(b.tophash[i]) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*8+i*uintptr(t.valuesize)), true
}
}
var inserti uintptr
var insertk unsafe.Pointer
+bucketloop:
for {
for i := uintptr(0); i < bucketCnt; i++ {
- if b.tophash[i] == empty {
+ if isEmpty(b.tophash[i]) {
if insertb == nil {
insertb = b
inserti = i
}
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
continue
}
k := *((*uint64)(add(unsafe.Pointer(b), dataOffset+i*8)))
var inserti uintptr
var insertk unsafe.Pointer
+bucketloop:
for {
for i := uintptr(0); i < bucketCnt; i++ {
- if b.tophash[i] == empty {
+ if isEmpty(b.tophash[i]) {
if insertb == nil {
insertb = b
inserti = i
}
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
continue
}
k := *((*unsafe.Pointer)(add(unsafe.Pointer(b), dataOffset+i*8)))
search:
for ; b != nil; b = b.overflow(t) {
for i, k := uintptr(0), b.keys(); i < bucketCnt; i, k = i+1, add(k, 8) {
- if key != *(*uint64)(k) || b.tophash[i] == empty {
+ if key != *(*uint64)(k) || isEmpty(b.tophash[i]) {
continue
}
// Only clear key if there are pointers in it.
} else {
memclrNoHeapPointers(v, t.elem.size)
}
- b.tophash[i] = empty
+ b.tophash[i] = emptyOne
+ //TODO: emptyRest
h.count--
break search
}
v := add(k, bucketCnt*8)
for i := 0; i < bucketCnt; i, k, v = i+1, add(k, 8), add(v, uintptr(t.valuesize)) {
top := b.tophash[i]
- if top == empty {
+ if isEmpty(top) {
b.tophash[i] = evacuatedEmpty
continue
}
// short key, doing lots of comparisons is ok
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*sys.PtrSize) {
k := (*stringStruct)(kptr)
- if k.len != key.len || b.tophash[i] == empty {
+ if k.len != key.len || isEmpty(b.tophash[i]) {
+ if b.tophash[i] == emptyRest {
+ break
+ }
continue
}
if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
keymaybe := uintptr(bucketCnt)
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*sys.PtrSize) {
k := (*stringStruct)(kptr)
- if k.len != key.len || b.tophash[i] == empty {
+ if k.len != key.len || isEmpty(b.tophash[i]) {
+ if b.tophash[i] == emptyRest {
+ break
+ }
continue
}
if k.str == key.str {
// short key, doing lots of comparisons is ok
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*sys.PtrSize) {
k := (*stringStruct)(kptr)
- if k.len != key.len || b.tophash[i] == empty {
+ if k.len != key.len || isEmpty(b.tophash[i]) {
+ if b.tophash[i] == emptyRest {
+ break
+ }
continue
}
if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
keymaybe := uintptr(bucketCnt)
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*sys.PtrSize) {
k := (*stringStruct)(kptr)
- if k.len != key.len || b.tophash[i] == empty {
+ if k.len != key.len || isEmpty(b.tophash[i]) {
+ if b.tophash[i] == emptyRest {
+ break
+ }
continue
}
if k.str == key.str {
var inserti uintptr
var insertk unsafe.Pointer
+bucketloop:
for {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
- if b.tophash[i] == empty && insertb == nil {
+ if isEmpty(b.tophash[i]) && insertb == nil {
insertb = b
inserti = i
}
+ if b.tophash[i] == emptyRest {
+ break bucketloop
+ }
continue
}
k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+i*2*sys.PtrSize))
} else {
memclrNoHeapPointers(v, t.elem.size)
}
- b.tophash[i] = empty
+ b.tophash[i] = emptyOne
+ // TODO: emptyRest
h.count--
break search
}
v := add(k, bucketCnt*2*sys.PtrSize)
for i := 0; i < bucketCnt; i, k, v = i+1, add(k, 2*sys.PtrSize), add(v, uintptr(t.valuesize)) {
top := b.tophash[i]
- if top == empty {
+ if isEmpty(top) {
b.tophash[i] = evacuatedEmpty
continue
}