// Initialize this thread to use the m.
asminit()
minit()
+
+ // mp.curg is now a real goroutine.
+ casgstatus(mp.curg, _Gdead, _Gsyscall)
+ atomic.Xadd(&sched.ngsys, -1)
}
var earlycgocallback = []byte("fatal error: cgo callback before cgo call\n")
gp.stktopsp = gp.sched.sp
gp.gcscanvalid = true
gp.gcscandone = true
- // malg returns status as Gidle, change to Gsyscall before adding to allg
- // where GC will see it.
- casgstatus(gp, _Gidle, _Gsyscall)
+ // malg returns status as _Gidle. Change to _Gdead before
+ // adding to allg where GC can see it. We use _Gdead to hide
+ // this from tracebacks and stack scans since it isn't a
+ // "real" goroutine until needm grabs it.
+ casgstatus(gp, _Gidle, _Gdead)
gp.m = mp
mp.curg = gp
mp.locked = _LockInternal
// put on allg for garbage collector
allgadd(gp)
+ // gp is now on the allg list, but we don't want it to be
+ // counted by gcount. It would be more "proper" to increment
+ // sched.ngfree, but that requires locking. Incrementing ngsys
+ // has the same effect.
+ atomic.Xadd(&sched.ngsys, +1)
+
// Add m to the extra list.
mnext := lockextra(true)
mp.schedlink.set(mnext)
// with no pointer manipulation.
mp := getg().m
+ // Return mp.curg to dead state.
+ casgstatus(mp.curg, _Gsyscall, _Gdead)
+ atomic.Xadd(&sched.ngsys, +1)
+
// Block signals before unminit.
// Unminit unregisters the signal handling stack (but needs g on some systems).
// Setg(nil) clears g, which is the signal handler's cue not to run Go handlers.
--- /dev/null
+// Copyright 2017 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package main
+
+/*
+#include <stddef.h>
+#include <pthread.h>
+
+extern void CallbackNumGoroutine();
+
+static void* thread2(void* arg __attribute__ ((unused))) {
+ CallbackNumGoroutine();
+ return NULL;
+}
+
+static void CheckNumGoroutine() {
+ pthread_t tid;
+ pthread_create(&tid, NULL, thread2, NULL);
+ pthread_join(tid, NULL);
+}
+*/
+import "C"
+
+import (
+ "fmt"
+ "runtime"
+ "strings"
+)
+
+var baseGoroutines int
+
+func init() {
+ register("NumGoroutine", NumGoroutine)
+}
+
+func NumGoroutine() {
+ // Test that there are just the expected number of goroutines
+ // running. Specifically, test that the spare M's goroutine
+ // doesn't show up.
+ //
+ // On non-Windows platforms there's a signal handling thread
+ // started by os/signal.init in addition to the main
+ // goroutine.
+ if runtime.GOOS != "windows" {
+ baseGoroutines = 1
+ }
+ if _, ok := checkNumGoroutine("first", 1+baseGoroutines); !ok {
+ return
+ }
+
+ // Test that the goroutine for a callback from C appears.
+ if C.CheckNumGoroutine(); !callbackok {
+ return
+ }
+
+ // Make sure we're back to the initial goroutines.
+ if _, ok := checkNumGoroutine("third", 1+baseGoroutines); !ok {
+ return
+ }
+
+ fmt.Println("OK")
+}
+
+func checkNumGoroutine(label string, want int) (string, bool) {
+ n := runtime.NumGoroutine()
+ if n != want {
+ fmt.Printf("%s NumGoroutine: want %d; got %d\n", label, want, n)
+ return "", false
+ }
+
+ sbuf := make([]byte, 32<<10)
+ sbuf = sbuf[:runtime.Stack(sbuf, true)]
+ n = strings.Count(string(sbuf), "goroutine ")
+ if n != want {
+ fmt.Printf("%s Stack: want %d; got %d:\n%s\n", label, want, n, string(sbuf))
+ return "", false
+ }
+ return string(sbuf), true
+}
+
+var callbackok bool
+
+//export CallbackNumGoroutine
+func CallbackNumGoroutine() {
+ stk, ok := checkNumGoroutine("second", 2+baseGoroutines)
+ if !ok {
+ return
+ }
+ if !strings.Contains(stk, "CallbackNumGoroutine") {
+ fmt.Printf("missing CallbackNumGoroutine from stack:\n%s\n", stk)
+ return
+ }
+
+ callbackok = true
+}