init.Append(a)
}
+// initGenType is a bitmap indicating the types of generation that will occur for a static value.
+type initGenType uint8
+
const (
- MODEDYNAM = 1
- MODECONST = 2
+ initDynamic initGenType = 1 << iota // contains some dynamic values, for which init code will be generated
+ initConst // contains some constant values, which may be written into data symbols
)
-func getdyn(n *Node, top int) int {
- mode := 0
+func getdyn(n *Node, top int) initGenType {
switch n.Op {
default:
if isliteral(n) {
- return MODECONST
+ return initConst
}
- return MODEDYNAM
+ return initDynamic
case OARRAYLIT:
if top == 0 && n.Type.Bound < 0 {
- return MODEDYNAM
+ return initDynamic
}
- fallthrough
case OSTRUCTLIT:
- break
}
+
+ var mode initGenType
for _, n1 := range n.List.Slice() {
value := n1.Right
mode |= getdyn(value, 0)
- if mode == MODEDYNAM|MODECONST {
+ if mode == initDynamic|initConst {
break
}
}
-
return mode
}
var vstat *Node
mode := getdyn(n, 1)
- if mode&MODECONST != 0 {
+ if mode&initConst != 0 {
vstat = staticname(t, ctxt)
arraylit(ctxt, 1, n, vstat, init)
}