// with Read and Write methods.
// The zero value for Buffer is an empty buffer ready to use.
type Buffer struct {
- buf []byte; // contents are the bytes buf[off : len(buf)]
- off int; // read at &buf[off], write at &buf[len(buf)]
- oneByte []byte; // avoid allocation of slice on each WriteByte
+ buf []byte; // contents are the bytes buf[off : len(buf)]
+ off int; // read at &buf[off], write at &buf[len(buf)]
+ oneByte [1]byte; // avoid allocation of slice on each WriteByte
}
// Bytes returns the contents of the unread portion of the buffer;
// The returned error is always nil, but is included
// to match bufio.Writer's WriteByte.
func (b *Buffer) WriteByte(c byte) os.Error {
- if b.oneByte == nil {
- // Only happens once per Buffer, and then we have a slice.
- b.oneByte = make([]byte, 1)
- }
b.oneByte[0] = c;
- b.Write(b.oneByte);
+ b.Write(&b.oneByte);
return nil;
}