c := w % 4 // bytes
q := w / 4 // quads
+ if nl.Type.Align < 4 {
+ q = 0
+ c = w
+ }
+
var r0 gc.Node
r0.Op = gc.OREGISTER
}
}
+ if c > 4 {
+ // Loop to zero unaligned memory.
+ var end gc.Node
+ gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
+ p := gins(arm.AMOVW, &dst, &end)
+ p.From.Type = obj.TYPE_ADDR
+ p.From.Offset = int64(c)
+
+ p = gins(arm.AMOVB, &nz, &dst)
+ p.To.Type = obj.TYPE_MEM
+ p.To.Offset = 1
+ p.Scond |= arm.C_PBIT
+ pl := p
+
+ p = gins(arm.ACMP, &dst, nil)
+ raddr(&end, p)
+ gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), pl)
+
+ gc.Regfree(&end)
+ c = 0
+ }
var p *obj.Prog
for c > 0 {
p = gins(arm.AMOVB, &nz, &dst)
--- /dev/null
+// run
+
+// Copyright 2016 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// This test makes sure we don't use 4-byte unaligned writes
+// to zero memory on architectures that don't support them.
+
+package main
+
+type T struct {
+ a byte
+ b [10]byte
+}
+
+//go:noinline
+func f(t *T) {
+ // t will be aligned, so &t.b won't be.
+ t.b = [10]byte{}
+}
+
+var t T
+
+func main() {
+ f(&t)
+}