package runtime_test
import (
+ "bufio"
+ "bytes"
"internal/testenv"
"io/ioutil"
"os"
"path/filepath"
"runtime"
"strings"
+ "syscall"
"testing"
)
t.Errorf("expected output %q, got %q", expectedOutput, cleanedOut)
}
}
+
+func sendCtrlBreak(t *testing.T, pid int) {
+ kernel32, err := syscall.LoadDLL("kernel32.dll")
+ if err != nil {
+ t.Fatalf("LoadDLL: %v\n", err)
+ }
+ generateEvent, err := kernel32.FindProc("GenerateConsoleCtrlEvent")
+ if err != nil {
+ t.Fatalf("FindProc: %v\n", err)
+ }
+ result, _, err := generateEvent.Call(syscall.CTRL_BREAK_EVENT, uintptr(pid))
+ if result == 0 {
+ t.Fatalf("GenerateConsoleCtrlEvent: %v\n", err)
+ }
+}
+
+// TestLibraryCtrlHandler tests that Go DLL allows calling program to handle console control events.
+// See https://golang.org/issues/35965.
+func TestLibraryCtrlHandler(t *testing.T) {
+ if *flagQuick {
+ t.Skip("-quick")
+ }
+ if runtime.GOARCH != "amd64" {
+ t.Skip("this test can only run on windows/amd64")
+ }
+ testenv.MustHaveGoBuild(t)
+ testenv.MustHaveExecPath(t, "gcc")
+ testprog.Lock()
+ defer testprog.Unlock()
+ dir, err := ioutil.TempDir("", "go-build")
+ if err != nil {
+ t.Fatalf("failed to create temp directory: %v", err)
+ }
+ defer os.RemoveAll(dir)
+
+ // build go dll
+ dll := filepath.Join(dir, "dummy.dll")
+ cmd := exec.Command(testenv.GoToolPath(t), "build", "-o", dll, "--buildmode", "c-shared", "testdata/testwinlibsignal/dummy.go")
+ out, err := testenv.CleanCmdEnv(cmd).CombinedOutput()
+ if err != nil {
+ t.Fatalf("failed to build go library: %s\n%s", err, out)
+ }
+
+ // build c program
+ exe := filepath.Join(dir, "test.exe")
+ cmd = exec.Command("gcc", "-o", exe, "testdata/testwinlibsignal/main.c")
+ out, err = testenv.CleanCmdEnv(cmd).CombinedOutput()
+ if err != nil {
+ t.Fatalf("failed to build c exe: %s\n%s", err, out)
+ }
+
+ // run test program
+ cmd = exec.Command(exe)
+ var stderr bytes.Buffer
+ cmd.Stderr = &stderr
+ outPipe, err := cmd.StdoutPipe()
+ if err != nil {
+ t.Fatalf("Failed to create stdout pipe: %v", err)
+ }
+ outReader := bufio.NewReader(outPipe)
+
+ cmd.SysProcAttr = &syscall.SysProcAttr{
+ CreationFlags: syscall.CREATE_NEW_PROCESS_GROUP,
+ }
+ if err := cmd.Start(); err != nil {
+ t.Fatalf("Start failed: %v", err)
+ }
+
+ sentCtrl := make(chan bool)
+ go func() {
+ defer close(sentCtrl)
+ if line, err := outReader.ReadString('\n'); err != nil {
+ t.Fatalf("Could not read stdout: %v", err)
+ } else if strings.TrimSpace(line) != "ready" {
+ t.Fatalf("Unexpected message: %v", line)
+ }
+ sendCtrlBreak(t, cmd.Process.Pid)
+ }()
+
+ <-sentCtrl
+ if err := cmd.Wait(); err != nil {
+ t.Fatalf("Program exited with error: %v\n%s", err, &stderr)
+ }
+}
--- /dev/null
+#include <windows.h>
+#include <stdio.h>
+
+HANDLE waitForCtrlBreakEvent;
+
+BOOL WINAPI CtrlHandler(DWORD fdwCtrlType)
+{
+ switch (fdwCtrlType)
+ {
+ case CTRL_BREAK_EVENT:
+ SetEvent(waitForCtrlBreakEvent);
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
+int main(void)
+{
+ waitForCtrlBreakEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
+ if (!waitForCtrlBreakEvent) {
+ fprintf(stderr, "ERROR: Could not create event");
+ return 1;
+ }
+
+ if (!SetConsoleCtrlHandler(CtrlHandler, TRUE))
+ {
+ fprintf(stderr, "ERROR: Could not set control handler");
+ return 1;
+ }
+
+ // The library must be loaded after the SetConsoleCtrlHandler call
+ // so that the library handler registers after the main program.
+ // This way the library handler gets called first.
+ HMODULE dummyDll = LoadLibrary("dummy.dll");
+ if (!dummyDll) {
+ fprintf(stderr, "ERROR: Could not load dummy.dll");
+ return 1;
+ }
+
+ printf("ready\n");
+ fflush(stdout);
+
+ if (WaitForSingleObject(waitForCtrlBreakEvent, 5000) != WAIT_OBJECT_0) {
+ fprintf(stderr, "FAILURE: No signal received");
+ return 1;
+ }
+
+ return 0;
+}