)
const (
- FlagNoUndefs uint32 = 0x1
- FlagDyldLink uint32 = 0x4
- FlagTwoLevel uint32 = 0x80
- FlagPIE uint32 = 0x200000
+ FlagNoUndefs uint32 = 0x1
+ FlagIncrLink uint32 = 0x2
+ FlagDyldLink uint32 = 0x4
+ FlagBindAtLoad uint32 = 0x8
+ FlagPrebound uint32 = 0x10
+ FlagSplitSegs uint32 = 0x20
+ FlagLazyInit uint32 = 0x40
+ FlagTwoLevel uint32 = 0x80
+ FlagForceFlat uint32 = 0x100
+ FlagNoMultiDefs uint32 = 0x200
+ FlagNoFixPrebinding uint32 = 0x400
+ FlagPrebindable uint32 = 0x800
+ FlagAllModsBound uint32 = 0x1000
+ FlagSubsectionsViaSymbols uint32 = 0x2000
+ FlagCanonical uint32 = 0x4000
+ FlagWeakDefines uint32 = 0x8000
+ FlagBindsToWeak uint32 = 0x10000
+ FlagAllowStackExecution uint32 = 0x20000
+ FlagRootSafe uint32 = 0x40000
+ FlagSetuidSafe uint32 = 0x80000
+ FlagNoReexportedDylibs uint32 = 0x100000
+ FlagPIE uint32 = 0x200000
+ FlagDeadStrippableDylib uint32 = 0x400000
+ FlagHasTLVDescriptors uint32 = 0x800000
+ FlagNoHeapExecution uint32 = 0x1000000
+ FlagAppExtensionSafe uint32 = 0x2000000
)
// A Section32 is a 32-bit Mach-O section header.