modFileToBuildList()
WriteGoMod()
+
+ // Suggest running 'go mod tidy' unless the project is empty. Even if we
+ // imported all the correct requirements above, we're probably missing
+ // some sums, so the next build command in -mod=readonly will likely fail.
+ //
+ // We look for non-hidden .go files or subdirectories to determine whether
+ // this is an existing project. Walking the tree for packages would be more
+ // accurate, but could take much longer.
+ empty := true
+ fis, _ := ioutil.ReadDir(modRoot)
+ for _, fi := range fis {
+ name := fi.Name()
+ if strings.HasPrefix(name, ".") || strings.HasPrefix(name, "_") {
+ continue
+ }
+ if strings.HasSuffix(name, ".go") || fi.IsDir() {
+ empty = false
+ break
+ }
+ }
+ if !empty {
+ fmt.Fprintf(os.Stderr, "go: run 'go mod tidy' to add module requirements and sums\n")
+ }
}
// checkModulePathLax checks that the path meets some minimum requirements
--- /dev/null
+# 'go mod init' should not recommend 'go mod tidy' in an empty directory
+# (one that contains no non-hidden .go files or subdirectories).
+cd empty
+go mod init m
+! stderr tidy
+cd ..
+
+# 'go mod init' should recommend 'go mod tidy' if the directory has a .go file.
+cd pkginroot
+go mod init m
+stderr '^go: run ''go mod tidy'' to add module requirements and sums$'
+cd ..
+
+# 'go mod init' should recommend 'go mod tidy' if the directory has a
+# subdirectory. We don't walk the tree to see if it has .go files.
+cd subdir
+go mod init m
+stderr '^go: run ''go mod tidy'' to add module requirements and sums$'
+cd ..
+
+-- empty/empty.txt --
+Not a .go file. Still counts as an empty project.
+-- empty/.hidden/empty.go --
+File in hidden directory. Still as an empty project.
+-- empty/_hidden/empty.go --
+File in hidden directory. Still as an empty project.
+-- pkginroot/hello.go --
+package vendorimport
+-- subdir/sub/empty.txt --
+Subdirectory doesn't need to contain a package.