broke windows build
««« original CL description
runtime: ensure forward progress of runtime.Gosched() for locked goroutines
The removed code leads to the situation when M executes the same locked G again and again.
Fixes #4820.
R=golang-dev, rsc
CC=golang-dev
https://golang.org/cl/
7310096
»»»
TBR=dvyukov
CC=golang-dev
https://golang.org/cl/
7343050
static void
gput(G *gp)
{
+ M *mp;
+
+ // If g is wired, hand it off directly.
+ if((mp = gp->lockedm) != nil && canaddmcpu()) {
+ mnextg(mp, gp);
+ return;
+ }
+
// If g is the idle goroutine for an m, hand it off.
if(gp->idlem != nil) {
if(gp->idlem->idleg != nil) {
runtime.GOMAXPROCS(maxprocs)
}
-func TestYieldProgress(t *testing.T) {
- testYieldProgress(t, false)
-}
-
-func TestYieldLockedProgress(t *testing.T) {
- testYieldProgress(t, true)
-}
-
-func testYieldProgress(t *testing.T, locked bool) {
- c := make(chan bool)
- cack := make(chan bool)
- go func() {
- if locked {
- runtime.LockOSThread()
- }
- for {
- select {
- case <-c:
- cack <- true
- break
- default:
- runtime.Gosched()
- }
- }
- }()
- time.Sleep(10 * time.Millisecond)
- c <- true
- <-cack
-}
-
func TestYieldLocked(t *testing.T) {
const N = 10
c := make(chan bool)