We lazily map the bitmap and spans areas as the heap grows. However,
right now we're very slightly too lazy. Specifically, the following
can happen on 32-bit:
1. mallocinit fails to allocate any heap arena, so
arena_used == arena_alloc == arena_end == bitmap.
2. There's less than 256MB between the end of the bitmap mapping and
the next mapping.
3. On the first allocation, mheap.sysAlloc sees that there's not
enough room in [arena_alloc, arena_end) because there's no room at
all. It gets a 256MB mapping from somewhere *lower* in the address
space than arena_used and sets arena_alloc and arena_end to this
hole.
4. Since the new arena_alloc is lower than arena_used, mheap.sysAlloc
doesn't bother to call mheap.setArenaUsed, so we still don't have a
bitmap mapping or a spans array mapping.
5. mheap.grow, which called mheap.sysAlloc, attempts to fill in the
spans array and crashes.
Fix this by mapping the metadata regions for the initial arena_used
when the heap is initialized, rather than trying to wait for an
allocation. This maintains the intended invariant that the structures
are always mapped for [arena_start, arena_used).
Fixes #21044.
Change-Id: I4422375a6e234b9f979d22135fc63ae3395946b0
Reviewed-on: https://go-review.googlesource.com/51714
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
sp.array = unsafe.Pointer(spansStart)
sp.len = 0
sp.cap = int(spansBytes / sys.PtrSize)
+
+ // Map metadata structures. But don't map race detector memory
+ // since we're not actually growing the arena here (and TSAN
+ // gets mad if you map 0 bytes).
+ h.setArenaUsed(h.arena_used, false)
}
// setArenaUsed extends the usable arena to address arena_used and