}
func TestLoadInt32(t *testing.T) {
- if runtime.GOARCH == "arm" && testing.Short() {
- return /* TODO: broken on arm */
- }
var x struct {
before int32
i int32
}
func TestLoadUint32(t *testing.T) {
- if runtime.GOARCH == "arm" && testing.Short() {
- return /* TODO: broken on arm */
- }
var x struct {
before uint32
i uint32
}
func TestHammerLoad(t *testing.T) {
- if runtime.GOARCH == "arm" && testing.Short() {
- return /* TODO: broken on arm */
- }
tests := [...]func(*testing.T, *uint32){hammerLoadInt32, hammerLoadUint32}
n := 100000
if testing.Short() {