This rewrite rule triggers only once, in math/big.quotToFloat64,
as part of converting a uint64 to a float64.
Nevertheless, it is cheap; let's add it.
Change-Id: I3ed4a197a559110fec1bc04b3a8abb4c7fcc2c89
Reviewed-on: https://go-review.googlesource.com/c/go/+/167500
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
(Geq32 (And32 _ (Const32 [c])) (Const32 [0])) && int32(c) >= 0 -> (ConstBool [1])
(Geq64 (And64 _ (Const64 [c])) (Const64 [0])) && int64(c) >= 0 -> (ConstBool [1])
+(Geq64 (Rsh64Ux64 _ (Const64 [c])) (Const64 [0])) && c > 0 -> (ConstBool [1])
+
(Greater64U (Const64 [c]) (Const64 [d])) -> (ConstBool [b2i(uint64(c) > uint64(d))])
(Greater32U (Const32 [c]) (Const32 [d])) -> (ConstBool [b2i(uint32(c) > uint32(d))])
(Greater16U (Const16 [c]) (Const16 [d])) -> (ConstBool [b2i(uint16(c) > uint16(d))])
v.AuxInt = 1
return true
}
+ // match: (Geq64 (Rsh64Ux64 _ (Const64 [c])) (Const64 [0]))
+ // cond: c > 0
+ // result: (ConstBool [1])
+ for {
+ _ = v.Args[1]
+ v_0 := v.Args[0]
+ if v_0.Op != OpRsh64Ux64 {
+ break
+ }
+ _ = v_0.Args[1]
+ v_0_1 := v_0.Args[1]
+ if v_0_1.Op != OpConst64 {
+ break
+ }
+ c := v_0_1.AuxInt
+ v_1 := v.Args[1]
+ if v_1.Op != OpConst64 {
+ break
+ }
+ if v_1.AuxInt != 0 {
+ break
+ }
+ if !(c > 0) {
+ break
+ }
+ v.reset(OpConstBool)
+ v.AuxInt = 1
+ return true
+ }
return false
}
func rewriteValuegeneric_OpGeq64F_0(v *Value) bool {